Huge plant, neutral evil
- Armor Class
- 15 (natural armor)
- Hit Points
- 92 (8d12 + 40)
- Speed
- 30 ft.
- Challenge
- 7 (2,900 XP)
- Condition Immunities
- blinded; deafened
- Senses
- blindsight 60 ft. (blind beyond this radius), passive Perception 10
- Languages
- understands Common and Druidic but doesn't speak
Traits
While the blight remains motionless, it is indistinguishable from a dead tree.
The blight deals double damage to objects and structures.
Actions
The blight makes one Branch attack and one Grasping Root attack.
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
Melee Weapon Attack: +9 to hit, reach 15 ft., one creature not grappled by the blight. Hit: The target is grappled (escape DC 15). Until the grapple ends, the target takes 9 (1d6 + 6) bludgeoning damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 slashing damage or more to it at once. Cutting the root doesn't hurt the blight, but ends the grapple.
Bonus Actions
Melee Weapon Attack: +9 to hit, reach 5 ft., one creature grappled by the blight. Hit: 19 (3d8 + 6) piercing damage.