Treant

CreatureXMMp. 3082024SRD

Huge plant, chaotic good

Armor Class
16
Hit Points
138 (12d12 + 60)
Speed
30 ft.
Challenge
9 (5,000 XP)
STR
23
+6
DEX
8
-1
CON
21
+5
INT
12
+1
WIS
16
+3
CHA
12
+1
Damage Resistances
bludgeoning; piercing
Damage Vulnerabilities
fire
Senses
passive Perception 13
Languages
Common, Druidic, Elvish, Sylvan

Traits

Siege Monster.

The treant deals double damage to objects and structures.

Actions

Multiattack.

The treant makes two Slam attacks.

Slam.

Melee Attack Roll: +10, reach 5 ft. Hit: 16 (3d6 + 6) Bludgeoning damage.

Hail of Bark.

Ranged Attack Roll: +10, range 180 ft. Hit: 28 (4d10 + 6) Piercing damage.

Animate Trees (1/Day).

The treant magically animates up to two trees it can see within 60 feet of itself. Each tree uses the Treant stat block, except it has Intelligence and Charisma scores of 1, it can't speak, and it lacks this action. The tree takes its turn immediately after the treant on the same Initiative count, and it obeys the treant. A tree remains animate for 1 day or until it dies, the treant dies, or it is more than 120 feet from the treant. The tree then takes root if possible.

Raw data
{
  "ac": [
    16
  ],
  "cr": "9",
  "hp": {
    "average": 138,
    "formula": "12d12 + 60"
  },
  "cha": 12,
  "con": 21,
  "dex": 8,
  "int": 12,
  "str": 23,
  "wis": 16,
  "name": "Treant",
  "page": 308,
  "size": [
    "H"
  ],
  "type": "plant",
  "speed": {
    "walk": 30
  },
  "srd52": true,
  "trait": [
    {
      "name": "Siege Monster",
      "entries": [
        "The treant deals double damage to objects and structures."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The treant makes two Slam attacks."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atkr m} {@hit 10}, reach 5 ft. {@h}16 ({@damage 3d6 + 6}) Bludgeoning damage."
      ]
    },
    {
      "name": "Hail of Bark",
      "entries": [
        "{@atkr r} {@hit 10}, range 180 ft. {@h}28 ({@damage 4d10 + 6}) Piercing damage."
      ]
    },
    {
      "name": "Animate Trees (1/Day)",
      "entries": [
        "The treant magically animates up to two trees it can see within 60 feet of itself. Each tree uses the Treant stat block, except it has Intelligence and Charisma scores of 1, it can't speak, and it lacks this action. The tree takes its turn immediately after the treant on the same {@variantrule Initiative|XPHB} count, and it obeys the treant. A tree remains animate for 1 day or until it dies, the treant dies, or it is more than 120 feet from the treant. The tree then takes root if possible."
      ]
    }
  ],
  "resist": [
    "bludgeoning",
    "piercing"
  ],
  "source": "XMM",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA"
  ],
  "alignment": [
    "C",
    "G"
  ],
  "languages": [
    "Common",
    "Druidic",
    "Elvish",
    "Sylvan"
  ],
  "soundClip": {
    "path": "bestiary/treant.opus",
    "type": "internal"
  },
  "traitTags": [
    "Siege Monster"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "initiative": {
    "proficiency": 1
  },
  "vulnerable": [
    "fire"
  ],
  "environment": [
    "forest"
  ],
  "languageTags": [
    "C",
    "DU",
    "E",
    "S"
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "referenceSources": [
    "DrDe",
    "DrDe-TFV",
    "FRAiF",
    "FRHoF",
    "LFL",
    "RHW"
  ]
}