Medium humanoid, any alignment
- Armor Class
- 10, 13
- Hit Points
- 22 (5d8)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
10
+0
DEX
10
+0
CON
10
+0
INT
16
+3
WIS
14
+2
CHA
16
+3
- Skills
- Arcana +5, History +5, Insight +4
- Senses
- passive Perception 12
- Languages
- Common plus any three languages
Actions
Multiattack.
The tower sage makes two Arcane Burst attacks and can use Starry Radiance if available.
Arcane Burst.
Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 8 (1d10 + 3) radiant damage.
Starry Radiance 5.
Dazzling light bursts from the tower sage's fingertips in a 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or have the blinded condition until the end of the tower sage's next turn.
Spellcasting
Spellcasting.
The tower sage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13):