Tomb Dwarf

CreatureToAp. 1352014

Medium undead, lawful evil

Armor Class
14 (studded leather armor)
Hit Points
45 (6d8 + 18)
Speed
30 ft.
Challenge
3 (700 XP)
STR
15
+2
DEX
14
+2
CON
16
+3
INT
10
+0
WIS
13
+1
CHA
15
+2
Skills
Stealth +4, Perception +3
Damage Resistances
necrotic; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
poison
Condition Immunities
exhaustion; poisoned
Senses
darkvision 60 ft., passive Perception 13
Languages
the languages it knew in life

Traits

Sunlight Sensitivity.

While in sunlight, the tomb dwarf has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The tomb dwarf makes two longsword attacks or two crossbow attacks. It can use its Life Drain in place of one longsword attack.

Life Drain.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.A humanoid slain by this attack rises 24 hours later as a zombie under the tomb dwarf's control, unless the humanoid is restored to life or its body is destroyed. The tomb dwarf can have no more than twelve zombies under its control at one time.

Battleaxe.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.

Light Crossbow.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item studded leather armor|phb|studded leather}"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 45,
    "formula": "6d8 + 18"
  },
  "cha": 15,
  "con": 16,
  "dex": 14,
  "int": 10,
  "str": 15,
  "wis": 13,
  "name": "Tomb Dwarf",
  "page": 135,
  "size": [
    "M"
  ],
  "type": "undead",
  "skill": {
    "stealth": "+4",
    "perception": "+3"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the tomb dwarf has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The tomb dwarf makes two longsword attacks or two crossbow attacks. It can use its Life Drain in place of one longsword attack."
      ]
    },
    {
      "name": "Life Drain",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) necrotic damage. The target must succeed on a {@dc 13} Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.A humanoid slain by this attack rises 24 hours later as a zombie under the tomb dwarf's control, unless the humanoid is restored to life or its body is destroyed. The tomb dwarf can have no more than twelve zombies under its control at one time."
      ]
    },
    {
      "name": "Battleaxe",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) slashing damage, or 7 ({@damage 1d10 + 2}) slashing damage if used with two hands."
      ]
    },
    {
      "name": "Light Crossbow",
      "entries": [
        "{@atk rw} {@hit 4} to hit, range 80/320 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "necrotic",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "ToA",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "the languages it knew in life"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P",
    "S"
  ],
  "languageTags": [
    "LF"
  ],
  "attachedItems": [
    "battleaxe|phb",
    "light crossbow|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}