Tixie Tockworth

CreatureKftGVp. 852014

Small humanoid, chaotic evil

Armor Class
17 (natural armor, shield)
Hit Points
75 (10d6 + 40)
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
16
+3
DEX
13
+1
CON
18
+4
INT
17
+3
WIS
9
-1
CHA
10
+0
Saving Throws
Int +6, Wis +2
Skills
Arcana +9, Perception +2
Senses
truesight 60 ft., passive Perception 12
Languages
Common, Gnomish, Terran, Undercommon

Traits

Force Field.

Tockworth generates a magical force field around herself. This force field has 15 hit points and regains all its hit points at the start of each of Tockworth's turns, but it ceases to function if Tockworth drops to 0 hit points. Any damage Tockworth takes is subtracted from the force field's hit points first. Each time the force field regains hit points, the following conditions end on Tockworth: grappled, restrained, and stunned.

Actions

Multiattack.

Tockworth makes three Shortsword or Lightning Discharge attacks.

Shortsword.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) force damage.

Lightning Discharge.

Ranged Spell Attack: +6 to hit, range 60 ft., one creature. Hit: 16 (3d10) lightning damage.

Bonus Actions

Scalding Steam 5.

Tockworth emits a jet of piping-hot steam in a 15-foot cone. Each creature in that cone must make a DC 15 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

Spellcasting

Spellcasting.

Tockworth casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 14):

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor",
        "{@item shield|PHB}"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "average": 75,
    "formula": "10d6 + 40"
  },
  "cha": 10,
  "con": 18,
  "dex": 13,
  "int": 17,
  "str": 16,
  "wis": 9,
  "name": "Tixie Tockworth",
  "page": 85,
  "save": {
    "int": "+6",
    "wis": "+2"
  },
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      "gnome"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Scalding Steam {@recharge 5}",
      "entries": [
        "Tockworth emits a jet of piping-hot steam in a 15-foot cone. Each creature in that cone must make a {@dc 15} Dexterity saving throw, taking 10 ({@damage 3d6}) fire damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "isNpc": true,
  "skill": {
    "arcana": "+9",
    "perception": "+2"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Force Field",
      "entries": [
        "Tockworth generates a magical force field around herself. This force field has 15 hit points and regains all its hit points at the start of each of Tockworth's turns, but it ceases to function if Tockworth drops to 0 hit points. Any damage Tockworth takes is subtracted from the force field's hit points first. Each time the force field regains hit points, the following conditions end on Tockworth: {@condition grappled}, {@condition restrained}, and {@condition stunned}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Tockworth makes three Shortsword or Lightning Discharge attacks."
      ]
    },
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 10 ({@damage 3d6}) force damage."
      ]
    },
    {
      "name": "Lightning Discharge",
      "entries": [
        "{@atk rs} {@hit 6} to hit, range 60 ft., one creature. {@h}16 ({@damage 3d10}) lightning damage."
      ]
    }
  ],
  "senses": [
    "truesight 60 ft."
  ],
  "source": "KftGV",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Common",
    "Gnomish",
    "Terran",
    "Undercommon"
  ],
  "senseTags": [
    "U"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "F",
    "L",
    "O",
    "P"
  ],
  "languageTags": [
    "C",
    "G",
    "T",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell nondetection} (self only)"
      ],
      "daily": {
        "2": [
          "{@spell dimension door}"
        ],
        "1e": [
          "{@spell blindness/deafness}",
          "{@spell blur}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "Tockworth casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save {@dc 14}):"
      ]
    }
  ],
  "attachedItems": [
    "shortsword|phb"
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "O"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "dexterity"
  ],
  "conditionInflictSpell": [
    "blinded",
    "deafened"
  ],
  "savingThrowForcedSpell": [
    "constitution"
  ]
}