Titanothere

CreatureBGGp. 1852014

Huge beast, unaligned

Armor Class
16 (natural armor)
Hit Points
136 (13d12 + 52)
Speed
50 ft.
Challenge
5 (1,800 XP)
STR
25
+7
DEX
10
+0
CON
19
+4
INT
2
-4
WIS
12
+1
CHA
6
-2
Senses
passive Perception 11

Traits

Beast of Burden.

The titanothere is considered to be one size larger for the purpose of determining its carrying capacity.

Actions

Stomp.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage. If the titanothere moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 13 (3d8) bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or have the prone condition if it is a creature.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 136,
    "formula": "13d12 + 52"
  },
  "cha": 6,
  "con": 19,
  "dex": 10,
  "int": 2,
  "str": 25,
  "wis": 12,
  "name": "Titanothere",
  "page": 185,
  "size": [
    "H"
  ],
  "type": "beast",
  "speed": {
    "walk": 50
  },
  "trait": [
    {
      "name": "Beast of Burden",
      "entries": [
        "The titanothere is considered to be one size larger for the purpose of determining its carrying capacity."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Stomp",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage. If the titanothere moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 13 ({@damage 3d8}) bludgeoning damage, and the target must succeed on a {@dc 18} Strength saving throw or have the {@condition prone} condition if it is a creature."
      ]
    }
  ],
  "source": "BGG",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "traitTags": [
    "Beast of Burden"
  ],
  "damageTags": [
    "B"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "strength"
  ]
}