Thought Spy

CreatureGGRp. 2332014

Medium humanoid, neutral evil

Armor Class
13 (leather armor)
Hit Points
27 (6d8)
Speed
30 ft.
Challenge
1 (200 XP)
STR
11
+0
DEX
14
+2
CON
10
+0
INT
16
+3
WIS
13
+1
CHA
14
+2
Skills
Insight +3, Stealth +4, Deception +6, Perception +3, Investigation +5, Sleight of hand +4
Senses
darkvision 30 ft., passive Perception 13
Languages
Common plus any one language

Traits

Cunning Action.

On each of its turns, the thought spy can use a bonus action to take the Dash, Disengage, or Hide action.

Actions

Multiattack.

The thought spy makes two melee attacks, or it makes three ranged attacks with its daggers.

Dagger.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Rapier.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Spellcasting

Innate Spellcasting (Psionics).

The thought spy's innate spellcasting ability is Intelligence (spell save DC 13). The thought spy can innately cast the following spells, requiring no components:

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "{@item leather armor|phb}"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 27,
    "formula": "6d8"
  },
  "cha": 14,
  "con": 10,
  "dex": 14,
  "int": 16,
  "str": 11,
  "wis": 13,
  "name": "Thought Spy",
  "page": 233,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "skill": {
    "insight": "+3",
    "stealth": "+4",
    "deception": "+6",
    "perception": "+3",
    "investigation": "+5",
    "sleight of hand": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Cunning Action",
      "entries": [
        "On each of its turns, the thought spy can use a bonus action to take the {@action Dash}, {@action Disengage}, or {@action Hide} action."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The thought spy makes two melee attacks, or it makes three ranged attacks with its daggers."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    },
    {
      "name": "Rapier",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 30 ft."
  ],
  "source": "GGR",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common plus any one language"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting (Psionics)",
      "type": "spellcasting",
      "will": [
        "{@spell charm person}",
        "{@spell disguise self}",
        "{@spell encode thoughts|GGR} (see chapter 2)"
      ],
      "daily": {
        "1e": [
          "{@spell blur}",
          "{@spell detect thoughts}",
          "{@spell gaseous form}"
        ]
      },
      "ability": "int",
      "headerEntries": [
        "The thought spy's innate spellcasting ability is Intelligence (spell save {@dc 13}). The thought spy can innately cast the following spells, requiring no components:"
      ]
    }
  ],
  "attachedItems": [
    "dagger|phb",
    "rapier|phb"
  ],
  "referenceSources": [
    "AZfyT"
  ],
  "spellcastingTags": [
    "I",
    "P"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}