Medium fey, neutral
- Armor Class
- 12
- Hit Points
- 27 (6d8)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
- Skills
- Insight +4, Stealth +4, Deception +5, Perception +6, Persuasion +5, Investigation +5, Sleight of hand +4
- Senses
- passive Perception 16
- Languages
- Common, Elvish, Sylvan
Traits
On each of its turns, Thinnings can use a bonus action to take the Dash, Disengage, or Hide action.
Thinnings deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Thinnings that isn't incapacitated and Thinnings doesn't have disadvantage on the attack roll.
Actions
Thinnings makes two melee attacks.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Thinnings can make himself as flat as a piece of parchment or revert to his normal thickness. In his flattened form, he can slide under doors, roll himself up, or even fold himself into the pages of a book.