Tiny construct, neutral
- Armor Class
- 15 (natural armor)
- Hit Points
- 7 (2d4 + 2)
- Speed
- 40 ft., climb 40 ft.
- Challenge
- 0 (10 XP)
STR
4
-3
DEX
15
+2
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
7
-2
- Damage Immunities
- poison
- Condition Immunities
- charmed; poisoned
- Senses
- darkvision 60, passive Perception 10
- Languages
- understands the languages of its creator but can't speak
Traits
Telepathic Bond.
While the construct is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Actions
Claws.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 slashing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.