Medium monstrosity, any alignment
- Armor Class
- 14 (hide armor)
- Hit Points
- 32 (5d8 + 10)
- Speed
- swim 30 ft., 30 ft.
- Challenge
- 1 (200 XP)
STR
18
+4
DEX
14
+2
CON
15
+2
INT
12
+1
WIS
16
+3
CHA
11
+0
- Saving Throws
- Con +4, Str +6
- Skills
- Survival +5, Athletics +6, Perception +5
- Damage Immunities
- cold
- Senses
- passive Perception 15
- Languages
- Aquan, Common
Traits
Hold Breath.
The hunter can hold its breath for up to 10 minutes.
Pack Tactics.
The hunter has advantage on an attack roll against a creature if at least one of the hunter's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack.
The hunter makes one Bone Harpoon attack and one Tusk attack.
Bone Harpoon.
Melee or Ranged Weapon Attack: +6 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 8 (1d8 + 4) piercing damage. The harpoon returns to the hunter's hand.
Tusk.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.