Small humanoid, chaotic evil
- Armor Class
- 14
- Hit Points
- 21 (6d6)
- Speed
- 25 ft., climb 25 ft.
- Challenge
- 1 (200 XP)
STR
8
-1
DEX
18
+4
CON
10
+0
INT
12
+1
WIS
10
+0
CHA
12
+1
- Skills
- Stealth +8
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Goblin, Sylvan, Tasloi
Traits
Javelin Expert.
Tasloi can use their Dexterity for attack and damage rolls with a javelin, just as if the javelin had the finesse property.
Actions
Shortsword.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Blowgun.
Ranged Weapon Attack: +6 to hit, range 25/100 ft., one target. Hit: 5 (1 + 4) piercing damage and 7 (2d6) poison damage. The target must succeed on a DC 10 Constitution saving throw or have the poisoned condition for 1 hour.
Javelin.
Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.