Tasha the Witch

CreatureVEoRp. 2522014

Medium humanoid, chaotic neutral

Armor Class
19 (robe of the archmagi)
Hit Points
210 (28d8 + 84)
Speed
30 ft.
Challenge
19 (22,000 XP)
STR
10
+0
DEX
18
+4
CON
17
+3
INT
23
+6
WIS
12
+1
CHA
22
+6
Saving Throws
Cha +12, Int +12, Wis +7
Skills
Arcana +18, History +12, Persuasion +12
Condition Immunities
charmed; frightened
Senses
passive Perception 11
Languages
Abyssal, Celestial, Common, Draconic, Elvish, Infernal, Sylvan

Traits

Legendary Resistance (3/Day).

If Tasha fails a saving throw, she can choose to succeed instead.

Magic Resistance.

Tasha has advantage on saving throws against spells and other magical effects. (This trait is bestowed by her Robe of the Archmagi.)

Special Equipment.

Tasha wears a Robe of the Archmagi.

Actions

Multiattack.

Tasha makes two Caustic Blast attacks and uses Psychic Whip once.

Caustic Blast.

Melee or Ranged Spell Attack: +14 to hit, reach 5 ft. or range 120 ft., one target. Hit: 21 (6d4 + 6) acid damage.

Psychic Whip.

Tasha psychically lashes out at one creature she can see within 90 feet of herself. The target must make a DC 20 Intelligence saving throw. On a failed save, the target takes 21 (6d6) psychic damage and has the stunned condition until the start of Tasha's next turn. On a successful save, the target takes half as much damage only.

Bonus Actions

Abyssal Visage (2/Day).

For 1 minute, Tasha gains a flying speed of 30 feet, is immune to poison damage and the poisoned condition, and has advantage on attack rolls against any creature that doesn't have all its hit points. These benefits end early if Tasha has the incapacitated condition or if she uses another bonus action to dismiss them.

Reactions

Arcane Rebuff.

Immediately after Tasha takes damage, she unleashes arcane energy in a 10-foot-radius sphere centered on herself. All other creatures in that area must make a DC 20 Dexterity saving throw, taking 19 (3d12) lightning damage on a failed save or half as much damage on a successful one. Tasha then teleports, along with any equipment she is wearing or carrying, to an unoccupied space she can see within 60 feet of herself.

Spellcasting

Spellcasting.

Tasha casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 22, +14 to hit with spell attacks):

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "{@item robe of the archmagi}"
      ]
    }
  ],
  "cr": "19",
  "hp": {
    "average": 210,
    "formula": "28d8 + 84"
  },
  "cha": 22,
  "con": 17,
  "dex": 18,
  "int": 23,
  "str": 10,
  "wis": 12,
  "name": "Tasha the Witch",
  "page": 252,
  "save": {
    "cha": "+12",
    "int": "+12",
    "wis": "+7"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human",
      "wizard"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Abyssal Visage (2/Day)",
      "entries": [
        "For 1 minute, Tasha gains a flying speed of 30 feet, is immune to poison damage and the {@condition poisoned} condition, and has advantage on attack rolls against any creature that doesn't have all its hit points. These benefits end early if Tasha has the {@condition incapacitated} condition or if she uses another bonus action to dismiss them."
      ]
    }
  ],
  "isNpc": true,
  "skill": {
    "arcana": "+18",
    "history": "+12",
    "persuasion": "+12"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Tasha fails a saving throw, she can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Tasha has advantage on saving throws against spells and other magical effects. (This trait is bestowed by her Robe of the Archmagi.)"
      ]
    },
    {
      "name": "Special Equipment",
      "entries": [
        "Tasha wears a {@item Robe of the Archmagi}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Tasha makes two Caustic Blast attacks and uses Psychic Whip once."
      ]
    },
    {
      "name": "Caustic Blast",
      "entries": [
        "{@atk ms,rs} {@hit 14} to hit, reach 5 ft. or range 120 ft., one target. {@h}21 ({@damage 6d4 + 6}) acid damage."
      ]
    },
    {
      "name": "Psychic Whip",
      "entries": [
        "Tasha psychically lashes out at one creature she can see within 90 feet of herself. The target must make a {@dc 20} Intelligence saving throw. On a failed save, the target takes 21 ({@damage 6d6}) psychic damage and has the {@condition stunned} condition until the start of Tasha's next turn. On a successful save, the target takes half as much damage only."
      ]
    }
  ],
  "source": "VEoR",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW"
  ],
  "reaction": [
    {
      "name": "Arcane Rebuff",
      "entries": [
        "Immediately after Tasha takes damage, she unleashes arcane energy in a 10-foot-radius sphere centered on herself. All other creatures in that area must make a {@dc 20} Dexterity saving throw, taking 19 ({@damage 3d12}) lightning damage on a failed save or half as much damage on a successful one. Tasha then teleports, along with any equipment she is wearing or carrying, to an unoccupied space she can see within 60 feet of herself."
      ]
    }
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Abyssal",
    "Celestial",
    "Common",
    "Draconic",
    "Elvish",
    "Infernal",
    "Sylvan"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "A",
    "L",
    "Y"
  ],
  "languageTags": [
    "AB",
    "C",
    "CE",
    "DR",
    "E",
    "I",
    "S"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Detect Magic}",
        "{@spell Disguise Self}",
        "{@spell Dispel Magic}",
        "{@spell Light}",
        "{@spell Mage Hand}",
        "{@spell Message}",
        "{@spell Prestidigitation}",
        "{@spell Tasha's Hideous Laughter}"
      ],
      "daily": {
        "2": [
          "{@spell Polymorph}"
        ],
        "1e": [
          "{@spell Maze}",
          "{@spell Telekinesis}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "Tasha casts one of the following spells, using Intelligence as the spellcasting ability (spell save {@dc 22}, {@hit 14} to hit with spell attacks):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "stunned"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "dexterity",
    "intelligence"
  ],
  "conditionInflictSpell": [
    "incapacitated",
    "prone",
    "restrained"
  ],
  "savingThrowForcedSpell": [
    "dexterity",
    "wisdom"
  ]
}