Tanazir Quandrix

CreatureSCCp. 2182014

Gargantuan dragon, lawful neutral

Armor Class
21 (natural armor)
Hit Points
444 (24d20 + 192)
Speed
fly 80 ft. (hover), 40 ft., canHover true ft.
Challenge
24 (62,000 XP)
STR
28
+9
DEX
14
+2
CON
27
+8
INT
28
+9
WIS
18
+4
CHA
17
+3
Saving Throws
Cha +10, Con +15, Dex +9, Wis +11
Skills
Arcana +23, Nature +16, Perception +18, Investigation +23
Damage Immunities
force; psychic
Senses
blindsight 120 ft., passive Perception 28
Languages
Common, Draconic, telepathy 120 ft.

Traits

Legendary Resistance (3/Day).

If Tanazir fails a saving throw, she can choose to succeed instead.

Actions

Multiattack.

Tanazir makes one Bite attack and two Claw attacks.

Bite.

Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 14 (1d10 + 9) piercing damage plus 7 (2d6) force damage.

Claw.

Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage. If the target is a creature, it is addled by recursive thoughts, reducing its speed to 0 until the start of Tanazir's next turn.

Diminution Breath 5.

Tanazir exhales a weakening equation in a 90-foot cone. Each creature in that area must make a DC 23 Constitution saving throw. On a failed save, a creature takes 45 (13d6) force damage and 45 (13d6) psychic damage and is weakened until the start of Tanazir's next turn. While weakened, it has disadvantage on the following rolls that rely on Strength: attack rolls, ability checks, and saving throws. On a successful save, a creature takes half as much damage and isn't weakened.

Teleport.

Tanazir teleports to an unoccupied space she can see within 100 feet of herself.

Legendary Actions

Claw.

Tanazir makes one Claw attack.

Fold Space (Costs 2 Actions).

Tanazir uses Teleport, and each other creature within 20 feet of the space she left must succeed on a DC 24 Strength saving throw or be pulled up to 30 feet closer to the center of that space and take 16 (3d10) force damage.

Fractal Refraction (Costs 3 Actions).

Tanazir magically summons 1d4 fractal mascots in unoccupied spaces she can see within 120 feet of herself. The fractals obey her commands and take their turns immediately after hers. While any of these fractals remain, attack rolls made against Tanazir have disadvantage. A summoned fractal disappears after 1 minute, when it or Tanazir dies, or when she uses this action again.

Spellcasting

Spellcasting.

Tanazir casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 24):

Raw data
{
  "ac": [
    {
      "ac": 21,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "24",
  "hp": {
    "average": 444,
    "formula": "24d20 + 192"
  },
  "cha": 17,
  "con": 27,
  "dex": 14,
  "int": 28,
  "str": 28,
  "wis": 18,
  "name": "Tanazir Quandrix",
  "page": 218,
  "save": {
    "cha": "+10",
    "con": "+15",
    "dex": "+9",
    "wis": "+11"
  },
  "size": [
    "G"
  ],
  "type": {
    "tags": [
      "wizard"
    ],
    "type": "dragon"
  },
  "skill": {
    "arcana": "+23",
    "nature": "+16",
    "perception": "+18",
    "investigation": "+23"
  },
  "speed": {
    "fly": {
      "number": 80,
      "condition": "(hover)"
    },
    "walk": 40,
    "canHover": true
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Tanazir fails a saving throw, she can choose to succeed instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Tanazir makes one Bite attack and two Claw attacks."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}14 ({@damage 1d10 + 9}) piercing damage plus 7 ({@damage 2d6}) force damage."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage. If the target is a creature, it is addled by recursive thoughts, reducing its speed to 0 until the start of Tanazir's next turn."
      ]
    },
    {
      "name": "Diminution Breath {@recharge 5}",
      "entries": [
        "Tanazir exhales a weakening equation in a 90-foot cone. Each creature in that area must make a {@dc 23} Constitution saving throw. On a failed save, a creature takes 45 ({@damage 13d6}) force damage and 45 ({@damage 13d6}) psychic damage and is weakened until the start of Tanazir's next turn. While weakened, it has disadvantage on the following rolls that rely on Strength: attack rolls, ability checks, and saving throws. On a successful save, a creature takes half as much damage and isn't weakened."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "Tanazir teleports to an unoccupied space she can see within 100 feet of herself."
      ]
    }
  ],
  "immune": [
    "force",
    "psychic"
  ],
  "senses": [
    "blindsight 120 ft."
  ],
  "source": "SCC",
  "passive": 28,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "N"
  ],
  "languages": [
    "Common",
    "Draconic",
    "telepathy 120 ft."
  ],
  "legendary": [
    {
      "name": "Claw",
      "entries": [
        "Tanazir makes one Claw attack."
      ]
    },
    {
      "name": "Fold Space (Costs 2 Actions)",
      "entries": [
        "Tanazir uses Teleport, and each other creature within 20 feet of the space she left must succeed on a {@dc 24} Strength saving throw or be pulled up to 30 feet closer to the center of that space and take 16 ({@damage 3d10}) force damage."
      ]
    },
    {
      "name": "Fractal Refraction (Costs 3 Actions)",
      "entries": [
        "Tanazir magically summons {@dice 1d4} {@creature fractal mascot|SCC|fractal mascots} in unoccupied spaces she can see within 120 feet of herself. The fractals obey her commands and take their turns immediately after hers. While any of these fractals remain, attack rolls made against Tanazir have disadvantage. A summoned fractal disappears after 1 minute, when it or Tanazir dies, or when she uses this action again."
      ]
    }
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Legendary Resistances"
  ],
  "actionTags": [
    "Breath Weapon",
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "O",
    "P",
    "S",
    "Y"
  ],
  "languageTags": [
    "C",
    "DR",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell divination}",
          "{@spell enlarge/reduce}",
          "{@spell mirage arcane} (as an action)",
          "{@spell polymorph}",
          "{@spell scrying} (as an action)",
          "{@spell seeming}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "Tanazir casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save {@dc 24}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "isNamedCreature": true,
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "strength"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "wisdom"
  ]
}