Medium undead, lawful evil
- Armor Class
- 16 (chain shirt, shield)
- Hit Points
- 45 (6d8 + 18)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP)
STR
18
+4
DEX
12
+1
CON
17
+3
INT
6
-2
WIS
9
-1
CHA
10
+0
- Damage Resistances
- necrotic; bludgeoning, piercing, slashing from nonmagical attacks
- Damage Immunities
- poison
- Condition Immunities
- exhaustion; frightened; poisoned; unconscious
- Senses
- darkvision 60 ft., passive Perception 9
- Languages
- the languages it knew in life
Traits
Unusual Nature.
The warrior doesn't require air, food, drink, or sleep.
Actions
Battleaxe.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.
Longbow.
Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Bonus Actions
Martial Fury.
The warrior makes one Battleaxe or Longbow attack, and attack rolls against it have advantage until the start of its next turn.