Swarm of Rot Grubs

CreatureMPMMp. 2372014

Medium beast, unaligned

Armor Class
8
Hit Points
22 (5d8)
Speed
5 ft., climb 5 ft.
Challenge
1/2 (100 XP)
STR
2
-4
DEX
7
-2
CON
10
+0
INT
1
-5
WIS
2
-4
CHA
1
-5
Damage Resistances
piercing; slashing
Damage Vulnerabilities
fire
Condition Immunities
charmed; frightened; grappled; paralyzed; petrified; prone; restrained
Senses
blindsight 10 ft., passive Perception 6

Traits

Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny maggot. The swarm can't regain hit points or gain temporary hit points.

Actions

Bites.

Melee Weapon Attack: +0 to hit, reach 0 ft., one creature in the swarm's space. Hit: 7 (2d6) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned. At the end of each of the poisoned target's turns, the target takes 3 (1d6) poison damage. Whenever the poisoned target takes fire damage, the target can repeat the saving throw, ending the effect on itself on a success. If the poisoned target ends its turn with 0 hit points, it dies.

Raw data
{
  "ac": [
    8
  ],
  "cr": "1/2",
  "hp": {
    "average": 22,
    "formula": "5d8"
  },
  "cha": 1,
  "con": 10,
  "dex": 7,
  "int": 1,
  "str": 2,
  "wis": 2,
  "name": "Swarm of Rot Grubs",
  "page": 237,
  "size": [
    "M"
  ],
  "type": {
    "type": "beast",
    "swarmSize": "T"
  },
  "speed": {
    "walk": 5,
    "climb": 5
  },
  "trait": [
    {
      "name": "Swarm",
      "entries": [
        "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny maggot. The swarm can't regain hit points or gain temporary hit points."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bites",
      "entries": [
        "{@atk mw} {@hit 0} to hit, reach 0 ft., one creature in the swarm's space. {@h}7 ({@damage 2d6}) piercing damage, and the target must succeed on a {@dc 10} Constitution saving throw or be {@condition poisoned}. At the end of each of the {@condition poisoned} target's turns, the target takes 3 ({@damage 1d6}) poison damage. Whenever the {@condition poisoned} target takes fire damage, the target can repeat the saving throw, ending the effect on itself on a success. If the {@condition poisoned} target ends its turn with 0 hit points, it dies."
      ]
    }
  ],
  "resist": [
    "piercing",
    "slashing"
  ],
  "senses": [
    "blindsight 10 ft."
  ],
  "source": "MPMM",
  "passive": 6,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "B"
  ],
  "soundClip": {
    "path": "bestiary/swarm-of-rot-grubs.opus",
    "type": "internal"
  },
  "damageTags": [
    "I",
    "P"
  ],
  "vulnerable": [
    "fire"
  ],
  "environment": [
    "swamp",
    "underdark"
  ],
  "otherSources": [
    {
      "page": 208,
      "source": "VGM"
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened",
    "grappled",
    "paralyzed",
    "petrified",
    "prone",
    "restrained"
  ],
  "conditionInflict": [
    "poisoned"
  ],
  "referenceSources": [
    "AATM"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}