Medium beast, unaligned
- Armor Class
- 8
- Hit Points
- 22 (5d8)
- Speed
- 5 ft., climb 5 ft.
- Challenge
- 1/2 (100 XP)
STR
2
-4
DEX
7
-2
CON
10
+0
INT
1
-5
WIS
2
-4
CHA
1
-5
- Damage Resistances
- piercing; slashing
- Damage Vulnerabilities
- fire
- Condition Immunities
- charmed; frightened; grappled; paralyzed; petrified; prone; restrained
- Senses
- blindsight 10 ft., passive Perception 6
Traits
Swarm.
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny maggot. The swarm can't regain hit points or gain temporary hit points.
Actions
Bites.
Melee Weapon Attack: +0 to hit, reach 0 ft., one creature in the swarm's space. Hit: 7 (2d6) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned. At the end of each of the poisoned target's turns, the target takes 3 (1d6) poison damage. Whenever the poisoned target takes fire damage, the target can repeat the saving throw, ending the effect on itself on a success. If the poisoned target ends its turn with 0 hit points, it dies.