Swarm of Maggots

CreatureVRGRp. 2472014

Medium beast

Armor Class
11
Hit Points
22 (5d8)
Speed
swim 20 ft., 20 ft.
Challenge
2 (450 XP)
STR
3
-4
DEX
12
+1
CON
10
+0
INT
1
-5
WIS
7
-2
CHA
1
-5
Damage Resistances
bludgeoning; piercing; slashing
Condition Immunities
charmed; frightened; grappled; paralyzed; petrified; prone; restrained; stunned
Senses
blindsight 10 ft., passive Perception 8

Traits

Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny maggot. The swarm can't regain hit points or gain temporary hit points.

Actions

Infestation.

Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer. A creature damaged by the swarm must succeed on a DC 12 Constitution saving throw or contract a disease.

Each time the diseased creature finishes a long rest, roll a d6 to determine the disease's effect:

  • 1-2. The creature is blinded until it finishes a long rest.
  • 3-4. The creature's hit point maximum decreases by 5 (2d4), and the reduction can't be removed until the disease ends. The creature dies if its hit point maximum drops to 0.
  • 5-6. The creature has disadvantage on ability checks and attack rolls until it finishes its next long rest.The disease lasts until it's removed by magic or until the creature rolls the same random effect for the disease two long rests in a row.
Raw data
{
  "ac": [
    11
  ],
  "cr": "2",
  "hp": {
    "average": 22,
    "formula": "5d8"
  },
  "cha": 1,
  "con": 10,
  "dex": 12,
  "int": 1,
  "str": 3,
  "wis": 7,
  "name": "Swarm of Maggots",
  "page": 247,
  "size": [
    "M"
  ],
  "type": {
    "type": "beast",
    "swarmSize": "T"
  },
  "speed": {
    "swim": 20,
    "walk": 20
  },
  "trait": [
    {
      "name": "Swarm",
      "entries": [
        "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny maggot. The swarm can't regain hit points or gain temporary hit points."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Infestation",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 0 ft., one target in the swarm's space. {@h}10 ({@damage 4d4}) piercing damage, or 5 ({@damage 2d4}) piercing damage if the swarm has half of its hit points or fewer. A creature damaged by the swarm must succeed on a {@dc 12} Constitution saving throw or contract a disease.",
        "Each time the diseased creature finishes a long rest, roll a {@dice d6} to determine the disease's effect:",
        {
          "type": "list",
          "items": [
            {
              "name": "1-2",
              "type": "item",
              "entries": [
                "The creature is {@condition blinded} until it finishes a long rest."
              ]
            },
            {
              "name": "3-4",
              "type": "item",
              "entries": [
                "The creature's hit point maximum decreases by 5 ({@dice 2d4}), and the reduction can't be removed until the disease ends. The creature dies if its hit point maximum drops to 0."
              ]
            },
            {
              "name": "5-6",
              "type": "item",
              "entries": [
                "The creature has disadvantage on ability checks and attack rolls until it finishes its next long rest.",
                "The disease lasts until it's removed by magic or until the creature rolls the same random effect for the disease two long rests in a row."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "resist": [
    "bludgeoning",
    "piercing",
    "slashing"
  ],
  "senses": [
    "blindsight 10 ft."
  ],
  "source": "VRGR",
  "passive": 8,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "DIS",
    "HPR",
    "MW"
  ],
  "senseTags": [
    "B"
  ],
  "damageTags": [
    "P"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened",
    "grappled",
    "paralyzed",
    "petrified",
    "prone",
    "restrained",
    "stunned"
  ],
  "conditionInflict": [
    "blinded"
  ],
  "referenceSources": [
    "HoL"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}