Swarm of Infesting Insects

CreatureRHWp. 2712024

Medium beast, unaligned

Armor Class
13
Hit Points
33 (6d8 + 6)
Speed
swim 20 ft., 20 ft., climb 20 ft.
Challenge
2 (450 XP)
STR
3
-4
DEX
14
+2
CON
12
+1
INT
1
-5
WIS
7
-2
CHA
1
-5
Damage Resistances
bludgeoning; piercing; slashing
Condition Immunities
charmed; frightened; grappled; paralyzed; petrified; prone; restrained; stunned
Senses
Blindsight 30 ft., passive Perception 8

Traits

Swarm.

The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny creature. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions

Infestation.

Melee Attack Roll: +4, reach 5 ft. Hit: 12 (4d4 + 2) Poison damage, or 7 (2d4 + 2) Poison damage if the swarm is Bloodied, and the target has the Poisoned condition. If the target remains Poisoned in this way after 1 hour, it is subjected to the following effect. con DC 11. Roll 1d6: on a 1-2, the target has the Blinded condition; on a 3-4, the target's Hit Point maximum decreases by 5 (1d10); on a 5-6, the target gains 1 Exhaustion level. The effect lasts until the Poisoned condition ends. The Poisoned condition ends.

Raw data
{
  "ac": [
    13
  ],
  "cr": "2",
  "hp": {
    "average": 33,
    "formula": "6d8 + 6"
  },
  "cha": 1,
  "con": 12,
  "dex": 14,
  "int": 1,
  "str": 3,
  "wis": 7,
  "name": "Swarm of Infesting Insects",
  "page": 271,
  "size": [
    "M"
  ],
  "type": {
    "type": "beast",
    "swarmSize": "T"
  },
  "speed": {
    "swim": 20,
    "walk": 20,
    "climb": 20
  },
  "trait": [
    {
      "name": "Swarm",
      "entries": [
        "The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny creature. The swarm can't regain {@variantrule Hit Points|XPHB} or gain {@variantrule Temporary Hit Points|XPHB}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Infestation",
      "entries": [
        "{@atkr m} {@hit 4}, reach 5 ft. {@h}12 ({@damage 4d4 + 2}) Poison damage, or 7 ({@damage 2d4 + 2}) Poison damage if the swarm is {@status Bloodied|XPHB}, and the target has the {@condition Poisoned|XPHB} condition. If the target remains {@condition Poisoned|XPHB} in this way after 1 hour, it is subjected to the following effect. {@actSave con} {@dc 11}. {@actSaveFail} Roll {@dice 1d6}: on a 1-2, the target has the {@condition Blinded|XPHB} condition; on a 3-4, the target's {@variantrule Hit Points|XPHB|Hit Point} maximum decreases by 5 ({@dice 1d10}); on a 5-6, the target gains 1 {@condition Exhaustion|XPHB} level. The effect lasts until the {@condition Poisoned|XPHB} condition ends. {@actSaveSuccess} The {@condition Poisoned|XPHB} condition ends."
      ]
    }
  ],
  "resist": [
    "bludgeoning",
    "piercing",
    "slashing"
  ],
  "senses": [
    "Blindsight 30 ft."
  ],
  "source": "RHW",
  "passive": 8,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MA"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "B"
  ],
  "damageTags": [
    "I"
  ],
  "environment": [
    "coastal",
    "forest",
    "grassland",
    "swamp",
    "urban"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened",
    "grappled",
    "paralyzed",
    "petrified",
    "prone",
    "restrained",
    "stunned"
  ],
  "conditionInflict": [
    "blinded",
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}