Medium beast, unaligned
- Armor Class
- 13
- Hit Points
- 33 (6d8 + 6)
- Speed
- swim 20 ft., 20 ft., climb 20 ft.
- Challenge
- 2 (450 XP)
STR
3
-4
DEX
14
+2
CON
12
+1
INT
1
-5
WIS
7
-2
CHA
1
-5
- Damage Resistances
- bludgeoning; piercing; slashing
- Condition Immunities
- charmed; frightened; grappled; paralyzed; petrified; prone; restrained; stunned
- Senses
- Blindsight 30 ft., passive Perception 8
Traits
Swarm.
The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny creature. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Infestation.
Melee Attack Roll: +4, reach 5 ft. Hit: 12 (4d4 + 2) Poison damage, or 7 (2d4 + 2) Poison damage if the swarm is Bloodied, and the target has the Poisoned condition. If the target remains Poisoned in this way after 1 hour, it is subjected to the following effect. con DC 11. Roll 1d6: on a 1-2, the target has the Blinded condition; on a 3-4, the target's Hit Point maximum decreases by 5 (1d10); on a 5-6, the target gains 1 Exhaustion level. The effect lasts until the Poisoned condition ends. The Poisoned condition ends.