Swarm of Campestris

CreatureWBtWp. 2322014

Medium plant, unaligned

Armor Class
12 (natural armor)
Hit Points
27 (6d8)
Speed
5 ft.
Challenge
1 (200 XP)
STR
3
-4
DEX
7
-2
CON
10
+0
INT
4
-3
WIS
10
+0
CHA
8
-1
Skills
Perception +4
Damage Resistances
bludgeoning; piercing; slashing
Condition Immunities
charmed; grappled; paralyzed; petrified; prone; restrained; stunned
Senses
tremorsense 30 ft., passive Perception 14
Languages
understands Common but speaks only through the use of its Mimicry trait

Traits

Mimicry.

Each campestri in the swarm can mimic any voice or song it has heard, albeit in a nasal falsetto.

Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough to accommodate an individual campestri. The swarm can't regain hit points or gain temporary hit points.

Actions

Head Butts.

Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 10 (4d4) bludgeoning damage, or 5 (2d4) bludgeoning damage if the swarm has half its hit points or fewer.

Spores (1/Day).

A 20-foot radius of spores extends from the swarm. These spores can go around corners, and they have no effect on Constructs, Elementals, Plants, or Undead. Each other creature in the area must make a DC 10 Wisdom saving throw. On a failed save, the creature is incapacitated and its speed is halved, both for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Raw data
{
  "ac": [
    {
      "ac": 12,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 27,
    "formula": "6d8"
  },
  "cha": 8,
  "con": 10,
  "dex": 7,
  "int": 4,
  "str": 3,
  "wis": 10,
  "name": "Swarm of Campestris",
  "page": 232,
  "size": [
    "M"
  ],
  "type": {
    "type": "plant",
    "swarmSize": "T"
  },
  "skill": {
    "perception": "+4"
  },
  "speed": {
    "walk": 5
  },
  "trait": [
    {
      "name": "Mimicry",
      "entries": [
        "Each campestri in the swarm can mimic any voice or song it has heard, albeit in a nasal falsetto."
      ]
    },
    {
      "name": "Swarm",
      "entries": [
        "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough to accommodate an individual campestri. The swarm can't regain hit points or gain temporary hit points."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Head Butts",
      "entries": [
        "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}10 ({@damage 4d4}) bludgeoning damage, or 5 ({@damage 2d4}) bludgeoning damage if the swarm has half its hit points or fewer."
      ]
    },
    {
      "name": "Spores (1/Day)",
      "entries": [
        "A 20-foot radius of spores extends from the swarm. These spores can go around corners, and they have no effect on Constructs, Elementals, Plants, or Undead. Each other creature in the area must make a {@dc 10} Wisdom saving throw. On a failed save, the creature is {@condition incapacitated} and its speed is halved, both for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "resist": [
    "bludgeoning",
    "piercing",
    "slashing"
  ],
  "senses": [
    "tremorsense 30 ft."
  ],
  "source": "WBtW",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands Common but speaks only through the use of its Mimicry trait"
  ],
  "senseTags": [
    "T"
  ],
  "traitTags": [
    "Mimicry"
  ],
  "damageTags": [
    "B"
  ],
  "languageTags": [
    "C"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "grappled",
    "paralyzed",
    "petrified",
    "prone",
    "restrained",
    "stunned"
  ],
  "conditionInflict": [
    "incapacitated"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}