Medium fiend, neutral evil
- Armor Class
- 15
- Hit Points
- 71 (13d8 + 13)
- Speed
- fly 60 ft., 30 ft.
- Challenge
- 4 (1,100 XP)
STR
8
-1
DEX
17
+3
CON
13
+1
INT
15
+2
WIS
12
+1
CHA
20
+5
- Skills
- Insight +5, Stealth +7, Deception +9, Perception +5, Persuasion +9
- Damage Resistances
- cold; fire; poison; psychic
- Senses
- Darkvision 60 ft., passive Perception 15
- Languages
- Abyssal, Common, Infernal; telepathy 60 ft.
Traits
Actions
Multiattack.
The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.
Fiendish Touch.
Melee Attack Roll: +7, reach 5 ft. Hit: 16 (2d10 + 5) Psychic damage.
Charm.
The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).
Bonus Actions
Shape-Shift.
The succubus shape-shifts to resemble a Medium or Small Humanoid or back into its true form. Its game statistics are the same in each form, except its Fly Speed is available only in its true form. Any equipment it's wearing or carrying isn't transformed.