Medium monstrosity, chaotic evil
- Armor Class
- 12
- Hit Points
- 27 (5d8 + 5)
- Speed
- 30 ft., climb 30 ft.
- Challenge
- 1 (200 XP)
STR
14
+2
DEX
15
+2
CON
12
+1
INT
9
-1
WIS
13
+1
CHA
9
-1
- Skills
- Athletics +6, Perception +3
- Senses
- passive Perception 13
Actions
Multiattack.
The su-monster makes two attacks: one with its bite and one with its claws.
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Claws.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage, or 12 (4d4 + 2) slashing damage if the su-monster is hanging by its tail and all four of its limbs are free.
Psychic Crush 5.
The su-monster targets one creature it can see within 30 feet of it. The target must succeed on a DC 11 Wisdom saving throw or take 17 (5d6) psychic damage and be stunned for 1 minute. The stunned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.