Strongheart

CreatureWBtWp. 2282014

Medium humanoid, lawful good

Armor Class
20 (plate armor, shield)
Hit Points
55 (10d8 + 10)
Speed
30 ft.
Challenge
4 (1,100 XP)
STR
15
+2
DEX
12
+1
CON
13
+1
INT
12
+1
WIS
13
+1
CHA
17
+3
Saving Throws
Cha +5, Wis +3
Skills
Insight +3, Persuasion +5
Condition Immunities
frightened
Senses
passive Perception 11
Languages
Common, Dwarvish

Traits

Special Equipment.

Strongheart wields Steel, a sentient, lawful good longsword (see appendix A).

Actions

Multiattack.

Strongheart makes three Steel attacks.

Steel.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage when used with two hands. Once on each of his turns, Strongheart can also cause the blade to gleam with holy light. If he does so, the target is blinded until the start of Strongheart's next turn.

Revivify (Recharges at the Next Dawn).

While holding Steel, Strongheart casts revivify.

Reactions

Protect Another.

When a creature Strongheart can see attacks another creature that is within 5 feet of him, Strongheart can use his reaction to impose disadvantage on the attack roll, provided he is carrying a shield.

Spellcasting

Spellcasting.

Strongheart casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):

Raw data
{
  "ac": [
    {
      "ac": 20,
      "from": [
        "{@item plate armor|PHB}",
        "{@item shield|PHB}"
      ]
    }
  ],
  "cr": "4",
  "hp": {
    "average": 55,
    "formula": "10d8 + 10"
  },
  "cha": 17,
  "con": 13,
  "dex": 12,
  "int": 12,
  "str": 15,
  "wis": 13,
  "name": "Strongheart",
  "page": 228,
  "save": {
    "cha": "+5",
    "wis": "+3"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human",
      "paladin"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "insight": "+3",
    "persuasion": "+5"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Special Equipment",
      "entries": [
        "Strongheart wields {@item Steel|WBtW}, a sentient, lawful good longsword (see appendix A)."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Strongheart makes three Steel attacks."
      ]
    },
    {
      "name": "Steel",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage, or 9 ({@damage 1d10 + 4}) slashing damage when used with two hands. Once on each of his turns, Strongheart can also cause the blade to gleam with holy light. If he does so, the target is {@condition blinded} until the start of Strongheart's next turn."
      ]
    },
    {
      "name": "Revivify (Recharges at the Next Dawn)",
      "entries": [
        "While holding Steel, Strongheart casts {@spell revivify}."
      ]
    }
  ],
  "source": "WBtW",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "reaction": [
    {
      "name": "Protect Another",
      "entries": [
        "When a creature Strongheart can see attacks another creature that is within 5 feet of him, Strongheart can use his reaction to impose disadvantage on the attack roll, provided he is carrying a shield."
      ]
    }
  ],
  "alignment": [
    "L",
    "G"
  ],
  "languages": [
    "Common",
    "Dwarvish"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S"
  ],
  "languageTags": [
    "C",
    "D"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell lesser restoration}",
          "{@spell remove curse}",
          "{@spell zone of truth}"
        ],
        "3e": [
          "{@spell command}",
          "{@spell detect evil and good}",
          "{@spell protection from evil and good}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "Strongheart casts one of the following spells, using Charisma as the spellcasting ability (spell save {@dc 13}):"
      ]
    }
  ],
  "attachedItems": [
    "steel|wbtw"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "frightened"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "blinded"
  ],
  "spellcastingTags": [
    "O"
  ],
  "conditionInflictSpell": [
    "prone"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "wisdom"
  ]
}
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