Strahd von Zarovich

CreatureRHWp. 422024

Medium undead, lawful evil

Armor Class
16
Hit Points
204 (24d8 + 96)
Speed
40 ft., climb 40 ft.
Challenge
15 (13,000 XP)
STR
18
+4
DEX
18
+4
CON
18
+4
INT
20
+5
WIS
15
+2
CHA
18
+4
Saving Throws
Cha +9, Dex +9, Wis +7
Skills
Arcana +15, Stealth +14, Religion +10, Perception +12
Damage Resistances
necrotic
Senses
Darkvision 120 ft., passive Perception 22
Languages
Abyssal, Common, Draconic, Elvish, Giant, Infernal

Traits

Darklord Restoration.

If Strahd dies, he revives with all his Hit Points in 1d10 weeks somewhere in Barovia.

Legendary Resistance (3/Day, or 4/Day in Domain).

If Strahd fails a saving throw, he can choose to succeed instead.

Misty Escape.

If Strahd drops to 0 Hit Points outside his resting place, he uses Shape-Shift to become mist (no action required). If he can't use Shape-Shift, he is destroyed. While Strahd has 0 Hit Points in mist form, he can't return to his vampire form, and he must reach his resting place within 2 hours or be destroyed. Once in his resting place, Strahd returns to his vampire form and has the Paralyzed condition until he regains any Hit Points, and he regains 1 Hit Point after spending 1 hour there.

Spider Climb.

Strahd can climb difficult surfaces, including ceilings, without making an ability check.

Vampire Weakness.

Strahd has these weaknesses:

  • Forbiddance. Strahd can't enter a residence without an invitation from an occupant.

  • Running Water. Strahd takes 20 Acid damage if he ends his turn in running water.

  • Stake to the Heart. If a weapon that deals Piercing damage is driven into Strahd's heart while Strahd has the Incapacitated condition in his resting place, Strahd has the Paralyzed condition until the weapon is removed.

  • Sunlight. Strahd takes 20 Radiant damage if he starts his turn in sunlight. While in sunlight, he has Disadvantage on attack rolls and ability checks.

Actions

Multiattack.

Strahd makes two Death Strike attacks. He can replace one of these attacks with a use of (A) Bite or (B) Spellcasting to cast Fireball if available.

Death Strike.

Melee Attack Roll: +9, reach 5 ft. Hit: 8 (1d8 + 4) Slashing damage plus 14 (4d6) Necrotic damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two hands.

Bite (Bat or Vampire Form Only).

con DC 17, one creature within 5 feet that is willing or that has the Grappled, Incapacitated, or Restrained condition. 7 (1d6 + 4) Piercing damage plus 10 (3d6) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and Strahd regains Hit Points equal to that amount. A Humanoid reduced to 0 Hit Points by this damage rises the following night as a Vampire Spawn under Strahd's control, unless the Humanoid is restored to life or its body is destroyed.

Bonus Actions

Shape-Shift.

If Strahd isn't in sunlight or running water, he shape-shifts into a Tiny bat (Speed 5 ft., Fly Speed 30 ft.), a Medium wolf (Speed 40 ft.), or a Medium cloud of mist (Speed 5 ft., Fly Speed 20 ft. [hover]), or he returns to his vampire form. Anything he is wearing transforms with him.

While in bat or wolf form, Strahd can't speak. His game statistics, other than his size and Speed, are unchanged.

While in mist form, Strahd can't take any actions, speak, or manipulate objects. He is weightless and can enter an enemy's space and stop there. If air can pass through a space, Strahd can do so, but he can't pass through liquid. Strahd has Resistance to all damage, except the damage he takes from sunlight.

Legendary Actions

Striding Strike.

Strahd moves up to half his Speed, and he makes one Death Strike attack.

Spellcasting

Spellcasting.

Strahd casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 18):

Charm.

Strahd casts Charm Person, requiring no spell components and using the same spellcasting ability as Spellcasting. When the spell is cast this way, its duration is 24 hours, and the Charmed target is a willing recipient of Strahd's Bite, the damage of which doesn't end the spell. When the spell ends, the target is unaware it was Charmed by Strahd.

Count's Command.

Strahd casts Command (level 2 version), requiring no spell components and using the same spellcasting ability as Spellcasting.

Raw data
{
  "ac": [
    16
  ],
  "cr": {
    "cr": "15",
    "xpLair": 15000
  },
  "hp": {
    "average": 204,
    "formula": "24d8 + 96"
  },
  "cha": 18,
  "con": 18,
  "dex": 18,
  "int": 20,
  "str": 18,
  "wis": 15,
  "name": "Strahd von Zarovich",
  "page": 42,
  "save": {
    "cha": "+9",
    "dex": "+9",
    "wis": "+7"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "vampire"
    ],
    "type": "undead"
  },
  "bonus": [
    {
      "name": "Shape-Shift",
      "entries": [
        "If Strahd isn't in sunlight or running water, he shape-shifts into a Tiny bat ({@variantrule Speed|XPHB} 5 ft., {@variantrule Fly Speed|XPHB} 30 ft.), a Medium wolf ({@variantrule Speed|XPHB} 40 ft.), or a Medium cloud of mist ({@variantrule Speed|XPHB} 5 ft., {@variantrule Fly Speed|XPHB} 20 ft. [hover]), or he returns to his vampire form. Anything he is wearing transforms with him.",
        "While in bat or wolf form, Strahd can't speak. His game statistics, other than his size and {@variantrule Speed|XPHB}, are unchanged.",
        "While in mist form, Strahd can't take any actions, speak, or manipulate objects. He is weightless and can enter an enemy's space and stop there. If air can pass through a space, Strahd can do so, but he can't pass through liquid. Strahd has {@variantrule Resistance|XPHB} to all damage, except the damage he takes from sunlight."
      ]
    }
  ],
  "skill": {
    "arcana": "+15",
    "stealth": "+14",
    "religion": "+10",
    "perception": "+12"
  },
  "speed": {
    "walk": 40,
    "climb": 40
  },
  "trait": [
    {
      "name": "Darklord Restoration",
      "entries": [
        "If Strahd dies, he revives with all his {@variantrule Hit Points|XPHB} in {@dice 1d10} weeks somewhere in Barovia."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day, or 4/Day in Domain)",
      "entries": [
        "If Strahd fails a saving throw, he can choose to succeed instead."
      ]
    },
    {
      "name": "Misty Escape",
      "entries": [
        "If Strahd drops to 0 {@variantrule Hit Points|XPHB} outside his resting place, he uses Shape-Shift to become mist (no action required). If he can't use Shape-Shift, he is destroyed. While Strahd has 0 {@variantrule Hit Points|XPHB} in mist form, he can't return to his vampire form, and he must reach his resting place within 2 hours or be destroyed. Once in his resting place, Strahd returns to his vampire form and has the {@condition Paralyzed|XPHB} condition until he regains any {@variantrule Hit Points|XPHB}, and he regains 1 {@variantrule Hit Points|XPHB|Hit Point} after spending 1 hour there."
      ]
    },
    {
      "name": "Spider Climb",
      "entries": [
        "Strahd can climb difficult surfaces, including ceilings, without making an ability check."
      ]
    },
    {
      "name": "Vampire Weakness",
      "entries": [
        "Strahd has these weaknesses:",
        {
          "type": "list",
          "items": [
            {
              "name": "Forbiddance",
              "type": "itemSub",
              "entries": [
                "Strahd can't enter a residence without an invitation from an occupant."
              ]
            },
            {
              "name": "Running Water",
              "type": "itemSub",
              "entries": [
                "Strahd takes 20 Acid damage if he ends his turn in running water."
              ]
            },
            {
              "name": "Stake to the Heart",
              "type": "itemSub",
              "entries": [
                "If a weapon that deals Piercing damage is driven into Strahd's heart while Strahd has the {@condition Incapacitated|XPHB} condition in his resting place, Strahd has the {@condition Paralyzed|XPHB} condition until the weapon is removed."
              ]
            },
            {
              "name": "Sunlight",
              "type": "itemSub",
              "entries": [
                "Strahd takes 20 Radiant damage if he starts his turn in sunlight. While in sunlight, he has {@variantrule Disadvantage|XPHB} on attack rolls and ability checks."
              ]
            }
          ],
          "style": "list-hang-subtrait"
        }
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Strahd makes two Death Strike attacks. He can replace one of these attacks with a use of (A) Bite or (B) Spellcasting to cast {@spell Fireball|XPHB} if available."
      ]
    },
    {
      "name": "Death Strike",
      "entries": [
        "{@atkr m} {@hit 9}, reach 5 ft. {@h}8 ({@damage 1d8 + 4}) Slashing damage plus 14 ({@damage 4d6}) Necrotic damage. If the target is a Large or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 14}) from one of two hands."
      ]
    },
    {
      "name": "Bite (Bat or Vampire Form Only)",
      "entries": [
        "{@actSave con} {@dc 17}, one creature within 5 feet that is willing or that has the {@condition Grappled|XPHB}, {@condition Incapacitated|XPHB}, or {@condition Restrained|XPHB} condition. {@actSaveFail} 7 ({@damage 1d6 + 4}) Piercing damage plus 10 ({@damage 3d6}) Necrotic damage. The target's {@variantrule Hit Points|XPHB|Hit Point} maximum decreases by an amount equal to the Necrotic damage taken, and Strahd regains {@variantrule Hit Points|XPHB} equal to that amount. A Humanoid reduced to 0 {@variantrule Hit Points|XPHB} by this damage rises the following night as a Vampire Spawn under Strahd's control, unless the Humanoid is restored to life or its body is destroyed."
      ]
    }
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "Darkvision 120 ft."
  ],
  "source": "RHW",
  "passive": 22,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MA"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Common",
    "Draconic",
    "Elvish",
    "Giant",
    "Infernal"
  ],
  "legendary": [
    {
      "name": "Striding Strike",
      "entries": [
        "Strahd moves up to half his {@variantrule Speed|XPHB}, and he makes one Death Strike attack."
      ]
    }
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Spider Climb"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "A",
    "N",
    "P",
    "R",
    "S"
  ],
  "initiative": {
    "proficiency": 1
  },
  "languageTags": [
    "AB",
    "C",
    "DR",
    "E",
    "GI",
    "I"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Detect Thoughts|XPHB}",
        "{@spell Fog Cloud|XPHB}",
        "{@spell Mage Hand|XPHB}"
      ],
      "daily": {
        "1e": [
          "{@spell Greater Invisibility|XPHB}",
          "{@spell Polymorph|XPHB}",
          "{@spell Scrying|XPHB}"
        ],
        "2e": [
          "{@spell Animate Dead|XPHB}",
          "{@spell Fireball|XPHB}",
          "{@spell Gust of Wind|XPHB}",
          "{@spell Mirror Image|XPHB}",
          "{@spell Nondetection|XPHB}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "Strahd casts one of the following spells, using Intelligence as the spellcasting ability (spell save {@dc 18}):"
      ]
    },
    {
      "name": "Charm",
      "type": "spellcasting",
      "will": [
        "{@spell Charm Person|XPHB}"
      ],
      "hidden": [
        "will"
      ],
      "ability": "int",
      "displayAs": "bonus",
      "headerEntries": [
        "Strahd casts {@spell Charm Person|XPHB}, requiring no spell components and using the same spellcasting ability as Spellcasting. When the spell is cast this way, its duration is 24 hours, and the {@condition Charmed|XPHB} target is a willing recipient of Strahd's Bite, the damage of which doesn't end the spell. When the spell ends, the target is unaware it was {@condition Charmed|XPHB} by Strahd."
      ]
    },
    {
      "name": "Count's Command",
      "type": "spellcasting",
      "hidden": [
        "legendary"
      ],
      "ability": "int",
      "displayAs": "legendary",
      "legendary": {
        "1": [
          "{@spell Command|XPHB} (level 2 version)"
        ]
      },
      "headerEntries": [
        "Strahd casts {@spell Command|XPHB} (level 2 version), requiring no spell components and using the same spellcasting ability as Spellcasting."
      ]
    }
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Strahd von Zarovich",
    "source": "RHW"
  },
  "damageTagsSpell": [
    "F"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "grappled",
    "paralyzed"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "conditionInflictSpell": [
    "charmed",
    "invisible",
    "prone"
  ],
  "savingThrowForcedSpell": [
    "dexterity",
    "strength",
    "wisdom"
  ]
}