Strahd Skeleton

CreatureRHWp. 2692024

Medium undead, lawful evil

Armor Class
16
Hit Points
65 (10d8 + 20)
Speed
30 ft.
Challenge
4 (1,100 XP)
STR
17
+3
DEX
13
+1
CON
15
+2
INT
12
+1
WIS
15
+2
CHA
16
+3
Saving Throws
Str +5
Damage Immunities
poison
Damage Vulnerabilities
bludgeoning
Condition Immunities
exhaustion; frightened; poisoned
Senses
Darkvision 60 ft., passive Perception 12
Languages
understands Common but can't speak

Traits

Undead Fortitude.

If damage reduces the skeleton to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the skeleton drops to 1 Hit Point instead.

Actions

Multiattack.

The skeleton makes two Vampiric Longsword attacks. It can replace one attack with a use of Shield Bash.

Vampiric Longsword.

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 7 (2d6) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken.

Shield Bash.

str DC 13, one creature within 5 feet that the skeleton can see. 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Raw data
{
  "ac": [
    16
  ],
  "cr": "4",
  "hp": {
    "average": 65,
    "formula": "10d8 + 20"
  },
  "cha": 16,
  "con": 15,
  "dex": 13,
  "int": 12,
  "str": 17,
  "wis": 15,
  "gear": [
    "longsword|xphb",
    "shield|xphb"
  ],
  "name": "Strahd Skeleton",
  "page": 269,
  "save": {
    "str": "+5"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Undead Fortitude",
      "entries": [
        "If damage reduces the skeleton to 0 {@variantrule Hit Points|XPHB}, it makes a Constitution saving throw ({@dc 5} plus the damage taken) unless the damage is Radiant or from a {@variantrule Critical Hit|XPHB}. On a successful save, the skeleton drops to 1 {@variantrule Hit Points|XPHB|Hit Point} instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The skeleton makes two Vampiric Longsword attacks. It can replace one attack with a use of Shield Bash."
      ]
    },
    {
      "name": "Vampiric Longsword",
      "entries": [
        "{@atkr m} {@hit 5}, reach 5 ft. {@h}7 ({@damage 1d8 + 3}) Slashing damage plus 7 ({@damage 2d6}) Necrotic damage. The target's {@variantrule Hit Points|XPHB|Hit Point} maximum decreases by an amount equal to the Necrotic damage taken."
      ]
    },
    {
      "name": "Shield Bash",
      "entries": [
        "{@actSave str} {@dc 13}, one creature within 5 feet that the skeleton can see. {@actSaveFail} 10 ({@damage 2d6 + 3}) Bludgeoning damage. If the target is a Medium or smaller creature, it has the {@condition Prone|XPHB} condition."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "RHW",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MA",
    "MLW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "understands Common but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Undead Fortitude"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "N",
    "S"
  ],
  "vulnerable": [
    "bludgeoning"
  ],
  "environment": [
    "planar, shadowfell",
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "CS"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "frightened",
    "poisoned"
  ],
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "strength"
  ]
}