Storm Herald

CreatureBGGp. 1832014

Huge aberration, lawful evil

Armor Class
16 (natural armor)
Hit Points
287 (23d12 + 138)
Speed
swim 100 ft., 50 ft.
Challenge
17 (18,000 XP)
STR
27
+8
DEX
14
+2
CON
22
+6
INT
24
+7
WIS
18
+4
CHA
18
+4
Saving Throws
Cha +10, Wis +10
Skills
Arcana +13, Deception +10, Perception +10
Damage Resistances
cold; psychic
Damage Immunities
lightning; thunder
Condition Immunities
charmed; frightened
Senses
darkvision 120 ft., passive Perception 20
Languages
Common, Giant, telepathy 120 ft.

Traits

Amphibious.

The herald can breathe air and water.

Magic Resistance.

The herald has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The herald makes one Claw attack, one Tentacles attack, and one Trident attack.

Claw.

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 8) slashing damage.

Tentacles.

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage. If the target is a Large or smaller creature, it has the grappled condition (escape DC 18). It also has the restrained condition and takes 16 (3d10) psychic damage at the start of each of its turns until this grapple ends. The herald can have only one creature grappled this way at a time.

Trident.

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 8) piercing damage or 21 (3d8 + 8) piercing damage if used with two hands, plus 13 (3d8) lightning damage.

Psychic Wave .

The herald unleashes a blast of psionic energy into the minds of up to three creatures it can see within 90 feet of itself. Each target must make a DC 21 Intelligence saving throw. On a failed save, a target takes 23 (3d10 + 7) psychic damage and has the stunned condition for 1 minute. On a successful save, a target takes half as much damage only. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

If a creature is reduced to 0 hit points by this psychic damage, it dies and its head explodes if it has one.

Spellcasting

Spellcasting (Psionics).

The herald casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 21):

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "17",
  "hp": {
    "average": 287,
    "formula": "23d12 + 138"
  },
  "cha": 18,
  "con": 22,
  "dex": 14,
  "int": 24,
  "str": 27,
  "wis": 18,
  "name": "Storm Herald",
  "page": 183,
  "save": {
    "cha": "+10",
    "wis": "+10"
  },
  "size": [
    "H"
  ],
  "type": "aberration",
  "skill": {
    "arcana": "+13",
    "deception": "+10",
    "perception": "+10"
  },
  "speed": {
    "swim": 100,
    "walk": 50
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The herald can breathe air and water."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The herald has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The herald makes one Claw attack, one Tentacles attack, and one Trident attack."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d6 + 8}) slashing damage."
      ]
    },
    {
      "name": "Tentacles",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d8 + 8}) bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition grappled} condition (escape {@dc 18}). It also has the {@condition restrained} condition and takes 16 ({@damage 3d10}) psychic damage at the start of each of its turns until this grapple ends. The herald can have only one creature {@condition grappled} this way at a time."
      ]
    },
    {
      "name": "Trident",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d6 + 8}) piercing damage or 21 ({@damage 3d8 + 8}) piercing damage if used with two hands, plus 13 ({@damage 3d8}) lightning damage."
      ]
    },
    {
      "name": "Psychic Wave {@recharge}",
      "entries": [
        "The herald unleashes a blast of psionic energy into the minds of up to three creatures it can see within 90 feet of itself. Each target must make a {@dc 21} Intelligence saving throw. On a failed save, a target takes 23 ({@damage 3d10 + 7}) psychic damage and has the {@condition stunned} condition for 1 minute. On a successful save, a target takes half as much damage only. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
        "If a creature is reduced to 0 hit points by this psychic damage, it dies and its head explodes if it has one."
      ]
    }
  ],
  "immune": [
    "lightning",
    "thunder"
  ],
  "resist": [
    "cold",
    "psychic"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "BGG",
  "passive": 20,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common",
    "Giant",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Amphibious",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack",
    "Tentacles"
  ],
  "damageTags": [
    "B",
    "L",
    "P",
    "S",
    "Y"
  ],
  "languageTags": [
    "C",
    "GI",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting (Psionics)",
      "type": "spellcasting",
      "will": [
        "{@spell detect magic}",
        "{@spell detect thoughts}",
        "{@spell mage hand} (the hand is invisible)"
      ],
      "daily": {
        "1e": [
          "{@spell control water}",
          "{@spell control weather} (as an action)",
          "{@spell sending}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The herald casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save {@dc 21}):"
      ]
    }
  ],
  "attachedItems": [
    "trident|phb"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "damageTagsSpell": [
    "B"
  ],
  "conditionInflict": [
    "stunned"
  ],
  "spellcastingTags": [
    "P"
  ],
  "savingThrowForced": [
    "intelligence"
  ],
  "savingThrowForcedSpell": [
    "strength",
    "wisdom"
  ]
}
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