Storm Crab

CreatureBGGp. 1812014

Gargantuan monstrosity, unaligned

Armor Class
18 (natural armor)
Hit Points
155 (10d20 + 50)
Speed
swim 60 ft., 40 ft.
Challenge
11 (7,200 XP)
STR
23
+6
DEX
10
+0
CON
21
+5
INT
5
-3
WIS
14
+2
CHA
9
-1
Saving Throws
Con +9, Str +10
Skills
Perception +6
Damage Resistances
cold; fire; lightning
Senses
blindsight 60 ft., passive Perception 16
Languages
understands Giant but can't speak

Traits

Amphibious.

The crab can breathe air and water.

Actions

Multiattack.

The crab makes two Claw attacks and one Stinger attack.

Claw.

Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage. If the target is a Huge or smaller creature, it has the grappled condition (escape DC 16). The crab has four claws, each of which can grapple one target.

Stinger.

Melee Weapon Attack: +10 to hit, reach 10 ft., one creature. Hit: 22 (3d10 + 6) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or have the poisoned and paralyzed conditions for 1 minute. The affected creature can repeat the saving throw at the end of each of its turns, ending both the poisoned and paralyzed conditions on itself on a success.

Water Jet 5.

The crab exhales water in a 150-foot line that is 10 feet wide. Each creature in that area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes 27 (6d8) bludgeoning damage, is pushed up to 30 feet from the crab, and has the prone condition. On a successful save, a creature takes half as much damage only.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "11",
  "hp": {
    "average": 155,
    "formula": "10d20 + 50"
  },
  "cha": 9,
  "con": 21,
  "dex": 10,
  "int": 5,
  "str": 23,
  "wis": 14,
  "name": "Storm Crab",
  "page": 181,
  "save": {
    "con": "+9",
    "str": "+10"
  },
  "size": [
    "G"
  ],
  "type": "monstrosity",
  "skill": {
    "perception": "+6"
  },
  "speed": {
    "swim": 60,
    "walk": 40
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The crab can breathe air and water."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The crab makes two Claw attacks and one Stinger attack."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage. If the target is a Huge or smaller creature, it has the {@condition grappled} condition (escape {@dc 16}). The crab has four claws, each of which can grapple one target."
      ]
    },
    {
      "name": "Stinger",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one creature. {@h}22 ({@damage 3d10 + 6}) piercing damage, and the target must succeed on a {@dc 17} Constitution saving throw or have the {@condition poisoned} and {@condition paralyzed} conditions for 1 minute. The affected creature can repeat the saving throw at the end of each of its turns, ending both the {@condition poisoned} and {@condition paralyzed} conditions on itself on a success."
      ]
    },
    {
      "name": "Water Jet {@recharge 5}",
      "entries": [
        "The crab exhales water in a 150-foot line that is 10 feet wide. Each creature in that area must make a {@dc 17} Dexterity saving throw. On a failed save, a creature takes 27 ({@damage 6d8}) bludgeoning damage, is pushed up to 30 feet from the crab, and has the {@condition prone} condition. On a successful save, a creature takes half as much damage only."
      ]
    }
  ],
  "resist": [
    "cold",
    "fire",
    "lightning"
  ],
  "senses": [
    "blindsight 60 ft."
  ],
  "source": "BGG",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands Giant but can't speak"
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Amphibious"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "languageTags": [
    "CS",
    "GI"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "paralyzed",
    "poisoned",
    "prone"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity"
  ]
}