Steel Defender

CreatureTCEp. 192014

Medium construct

Armor Class
15 (natural armor)
Hit Points
2 + your Intelligence modifier + five times your artificer level (the defender has a number of Hit Dice [d8s] equal to your artificer level)
Speed
40 ft.
Proficiency Bonus
equals your bonus
STR
14
+2
DEX
12
+1
CON
14
+2
INT
4
-3
WIS
10
+0
CHA
6
-2
Saving Throws
Con +2 plus PB, Dex +1 plus PB
Skills
Athletics +2 plus PB, Perception +0 plus PB ร— 2
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; poisoned
Senses
darkvision 60 ft., passive Perception 10 + (PB ร— 2)
Languages
understands the languages you speak

Traits

Vigilant.

The defender can't be surprised.

Actions

Force-Empowered Rend.

Melee Weapon Attack: to hit, reach 5 ft., one target you can see. Hit: 1d8 + PB force damage.

Repair (3/Day).

The magical mechanisms inside the defender restore 2d8 + PB hit points to itself or to one construct or object within 5 feet of it.

Reactions

Deflect Attack.

The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "hp": {
    "special": "2 + your Intelligence modifier + five times your artificer level (the defender has a number of Hit Dice [d8s] equal to your artificer level)"
  },
  "cha": 6,
  "con": 14,
  "dex": 12,
  "int": 4,
  "str": 14,
  "wis": 10,
  "name": "Steel Defender",
  "page": 19,
  "save": {
    "con": "+2 plus PB",
    "dex": "+1 plus PB"
  },
  "size": [
    "M"
  ],
  "type": "construct",
  "skill": {
    "athletics": "+2 plus PB",
    "perception": "+0 plus PB ร— 2"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Vigilant",
      "entries": [
        "The defender can't be {@status surprised}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Force-Empowered Rend",
      "entries": [
        "{@atk mw} {@hitYourSpellAttack} to hit, reach 5 ft., one target you can see. {@h}{@damage 1d8 + PB} force damage."
      ]
    },
    {
      "name": "Repair (3/Day)",
      "entries": [
        "The magical mechanisms inside the defender restore {@dice 2d8 + PB} hit points to itself or to one construct or object within 5 feet of it."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "pbNote": "equals your bonus",
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "TCE",
  "passive": "10 + (PB ร— 2)",
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "reaction": [
    {
      "name": "Deflect Attack",
      "entries": [
        "The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender."
      ]
    }
  ],
  "languages": [
    "understands the languages you speak"
  ],
  "senseTags": [
    "D"
  ],
  "actionNote": "Requires Your Bonus Action",
  "damageTags": [
    "O"
  ],
  "reprintedAs": [
    "Steel Defender|EFA"
  ],
  "otherSources": [
    {
      "page": 61,
      "source": "ERLW"
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "poisoned"
  ],
  "summonedByClass": "Artificer|TCE"
}