Medium aberration, chaotic evil
- Armor Class
- 14
- Hit Points
- 71 (13d8 + 13)
- Speed
- 40 ft., climb 40 ft.
- Challenge
- 5 (1,800 XP)
STR
8
-1
DEX
18
+4
CON
12
+1
INT
11
+0
WIS
12
+1
CHA
7
-2
- Saving Throws
- Con +4, Dex +7
- Skills
- Stealth +7
- Damage Resistances
- cold
- Damage Immunities
- psychic
- Condition Immunities
- charmed; frightened; prone
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- Deep Speech
Traits
Ambusher.
On the first round of each combat, the mangler has advantage on attack rolls against a creature that hasn't taken a turn yet.
Shadow Stealth.
While in dim light or darkness, the mangler can take the Hide action as a bonus action.
Actions
Multiattack.
The mangler makes two claw attacks.
Claw.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage. If the attack roll has advantage, the target also takes 7 (2d6) psychic damage.
Flurry of Claws 4.
The mangler makes six claw attacks against one target. Either before or after these attacks, it can move up to its speed as a bonus action without provoking opportunity attacks.