Medium aberration, chaotic evil
- Armor Class
- 14
- Hit Points
- 71 (13d8 + 13)
- Speed
- 40 ft., climb 40 ft.
- Challenge
- 5 (1,800 XP)
- Proficiency Bonus
- +3
STR
8
-1
DEX
18
+4
CON
12
+1
INT
11
+0
WIS
12
+1
CHA
7
-2
- Saving Throws
- Con +4, Dex +7
- Skills
- Stealth +7
- Damage Resistances
- cold
- Damage Immunities
- psychic
- Condition Immunities
- charmed; frightened; prone
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- Deep Speech
Traits
Ambusher.
The mangler has advantage on initiative rolls.
Actions
Multiattack.
The mangler makes two Claw attacks.
Claw.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage. If the attack roll has advantage, the target also takes 7 (2d6) psychic damage.
Flurry of Claws 5.
The mangler makes six Claw attacks. Either before or after these attacks, it can move up to its speed without provoking opportunity attacks.
Bonus Actions
Shadow Stealth.
While in dim light or darkness, the mangler takes the Hide action.