Stalker of Baphomet

CreatureBGGp. 1782014

Huge fiend, chaotic evil

Armor Class
17 (natural armor)
Hit Points
200 (16d12 + 96)
Speed
40 ft.
Challenge
12 (8,400 XP)
STR
25
+7
DEX
17
+3
CON
22
+6
INT
13
+1
WIS
16
+3
CHA
12
+1
Saving Throws
Dex +7, Wis +7
Skills
Stealth +11, Athletics +15, Perception +7
Condition Immunities
charmed; frightened
Senses
darkvision 120 ft., passive Perception 17
Languages
Abyssal, Giant

Traits

Labyrinthine Recall.

The stalker can perfectly recall any path it has traveled.

Magic Resistance.

The stalker has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The stalker makes two Glaive attacks or two Rock attacks.

Glaive.

Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 18 (2d10 + 7) slashing damage plus 9 (2d8) force damage.

Rock.

Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 19 Strength saving throw or have the prone condition. After the stalker throws the rock, roll a d6; on a roll of 3 or lower, the stalker has no more rocks to throw.

Erupting Horns 5.

The stalker causes the earth to churn at a point on the ground it can see within 60 feet of itself. Six horn-shaped stones erupt in a 30-foot-radius, 30-foot-high cylinder centered on that point and then crumble to dust.

Each creature in that area must make a DC 15 Dexterity saving throw. On a failed save, a creature takes 33 (6d10) piercing damage and is pushed up to 30 feet upward and then falls. On a successful save, a creature takes half as much damage only.

Spellcasting

Spellcasting.

The stalker casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 15):

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "12",
  "hp": {
    "average": 200,
    "formula": "16d12 + 96"
  },
  "cha": 12,
  "con": 22,
  "dex": 17,
  "int": 13,
  "str": 25,
  "wis": 16,
  "name": "Stalker of Baphomet",
  "page": 178,
  "save": {
    "dex": "+7",
    "wis": "+7"
  },
  "size": [
    "H"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "skill": {
    "stealth": "+11",
    "athletics": "+15",
    "perception": "+7"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Labyrinthine Recall",
      "entries": [
        "The stalker can perfectly recall any path it has traveled."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The stalker has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The stalker makes two Glaive attacks or two Rock attacks."
      ]
    },
    {
      "name": "Glaive",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}18 ({@damage 2d10 + 7}) slashing damage plus 9 ({@damage 2d8}) force damage."
      ]
    },
    {
      "name": "Rock",
      "entries": [
        "{@atk rw} {@hit 11} to hit, range 60/240 ft., one target. {@h}23 ({@damage 3d10 + 7}) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a {@dc 19} Strength saving throw or have the {@condition prone} condition. After the stalker throws the rock, roll a {@dice d6}; on a roll of 3 or lower, the stalker has no more rocks to throw."
      ]
    },
    {
      "name": "Erupting Horns {@recharge 5}",
      "entries": [
        "The stalker causes the earth to churn at a point on the ground it can see within 60 feet of itself. Six horn-shaped stones erupt in a 30-foot-radius, 30-foot-high cylinder centered on that point and then crumble to dust.",
        "Each creature in that area must make a {@dc 15} Dexterity saving throw. On a failed save, a creature takes 33 ({@damage 6d10}) piercing damage and is pushed up to 30 feet upward and then falls. On a successful save, a creature takes half as much damage only."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "BGG",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW",
    "RCH",
    "RW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Giant"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "O",
    "P",
    "S"
  ],
  "languageTags": [
    "AB",
    "GI"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell meld into stone}",
          "{@spell stone shape}",
          "{@spell wall of stone}"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The stalker casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save {@dc 15}):"
      ]
    }
  ],
  "attachedItems": [
    "glaive|phb"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "damageTagsSpell": [
    "B"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "dexterity",
    "strength"
  ],
  "conditionInflictSpell": [
    "prone"
  ],
  "savingThrowForcedSpell": [
    "dexterity"
  ]
}