Stalagma Steelshadow

CreatureWDMMp. 2732014

Huge dragon, lawful evil

Armor Class
19 (natural armor)
Hit Points
243 (18d12 + 126)
Speed
fly 80 ft., 40 ft.
Challenge
16 (15,000 XP)
STR
27
+8
DEX
10
+0
CON
25
+7
INT
16
+3
WIS
13
+1
CHA
21
+5
Saving Throws
Cha +10, Con +12, Dex +5, Wis +6
Skills
Arcana +8, History +8, Stealth +5, Perception +11
Damage Immunities
cold
Senses
blindsight 60 ft., darkvision 120 ft., passive Perception 21
Languages
Draconic, Dwarvish, Terran

Traits

Legendary Resistance (3/Day).

If Stalagma fails a saving throw, it can choose to succeed instead.

Actions

Multiattack.

Stalagma can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.

Claw.

Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Tail.

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

Frightful Presence.

Each creature of Stalagma's choice that is within 120 feet of Stalagma and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Stalagma's Frightful Presence for the next 24 hours.

Breath Weapons 5.

Stalagma uses one of the following breath weapons.

  • Acid Breath. Stalagma exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 58 (13d8) acid damage on a failed save, or half as much damage on a successful one.
  • Paralyzing Breath. Stalagma exhales paralyzing gas in a 60-foot cone. Each creature in that area must succeed on a DC 20 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape.

Stalagma magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (Stalagma's choice).

In a new form, Stalagma retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.

Legendary Actions

Detect.

Stalagma makes a Wisdom (Perception) check.

Tail Attack.

Stalagma makes a tail attack.

Wing Attack (Costs 2 Actions).

Stalagma beats its wings. Each creature within 10 feet of Stalagma must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. Stalagma can then fly up to half its flying speed.

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "16",
  "hp": {
    "average": 243,
    "formula": "18d12 + 126"
  },
  "cha": 21,
  "con": 25,
  "dex": 10,
  "int": 16,
  "str": 27,
  "wis": 13,
  "name": "Stalagma Steelshadow",
  "page": 273,
  "save": {
    "cha": "+10",
    "con": "+12",
    "dex": "+5",
    "wis": "+6"
  },
  "size": [
    "H"
  ],
  "type": "dragon",
  "group": [
    "Metallic Dragon"
  ],
  "isNpc": true,
  "skill": {
    "arcana": "+8",
    "history": "+8",
    "stealth": "+5",
    "perception": "+11"
  },
  "speed": {
    "fly": 80,
    "walk": 40
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Stalagma fails a saving throw, it can choose to succeed instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Stalagma can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage."
      ]
    },
    {
      "name": "Tail",
      "entries": [
        "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage."
      ]
    },
    {
      "name": "Frightful Presence",
      "entries": [
        "Each creature of Stalagma's choice that is within 120 feet of Stalagma and aware of it must succeed on a {@dc 18} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Stalagma's Frightful Presence for the next 24 hours."
      ]
    },
    {
      "name": "Breath Weapons {@recharge 5}",
      "entries": [
        "Stalagma uses one of the following breath weapons.",
        {
          "type": "list",
          "items": [
            {
              "name": "Acid Breath",
              "type": "item",
              "entry": "Stalagma exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a {@dc 18} Dexterity saving throw, taking 58 ({@damage 13d8}) acid damage on a failed save, or half as much damage on a successful one."
            },
            {
              "name": "Paralyzing Breath",
              "type": "item",
              "entry": "Stalagma exhales paralyzing gas in a 60-foot cone. Each creature in that area must succeed on a {@dc 20} Constitution saving throw or be {@condition paralyzed} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    },
    {
      "name": "Change Shape",
      "entries": [
        "Stalagma magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (Stalagma's choice).",
        "In a new form, Stalagma retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form."
      ]
    }
  ],
  "immune": [
    "cold"
  ],
  "senses": [
    "blindsight 60 ft.",
    "darkvision 120 ft."
  ],
  "source": "WDMM",
  "_isCopy": true,
  "passive": 21,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "dragonAge": "adult",
  "languages": [
    "Draconic",
    "Dwarvish",
    "Terran"
  ],
  "legendary": [
    {
      "name": "Detect",
      "entries": [
        "Stalagma makes a Wisdom ({@skill Perception}) check."
      ]
    },
    {
      "name": "Tail Attack",
      "entries": [
        "Stalagma makes a tail attack."
      ]
    },
    {
      "name": "Wing Attack (Costs 2 Actions)",
      "entries": [
        "Stalagma beats its wings. Each creature within 10 feet of Stalagma must succeed on a {@dc 22} Dexterity saving throw or take 15 ({@damage 2d6 + 8}) bludgeoning damage and be knocked {@condition prone}. Stalagma can then fly up to half its flying speed."
      ]
    }
  ],
  "senseTags": [
    "B",
    "SD"
  ],
  "traitTags": [
    "Legendary Resistances"
  ],
  "actionTags": [
    "Breath Weapon",
    "Frightful Presence",
    "Multiattack",
    "Shapechanger"
  ],
  "damageTags": [
    "A",
    "B",
    "P",
    "S"
  ],
  "tokenCustom": true,
  "languageTags": [
    "D",
    "DR",
    "T"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "frightened",
    "paralyzed",
    "prone"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity",
    "wisdom"
  ],
  "damageTagsLegendary": [],
  "conditionInflictLegendary": [
    "restrained"
  ],
  "savingThrowForcedLegendary": [
    "constitution"
  ]
}