Huge beast, unaligned
- Armor Class
- 15 (natural armor)
- Hit Points
- 66 (7d12 + 21)
- Speed
- 60 ft.
- Challenge
- 3 (700 XP)
STR
23
+6
DEX
14
+2
CON
17
+3
INT
5
-3
WIS
13
+1
CHA
10
+0
- Skills
- Stealth +6, Perception +5
- Senses
- darkvision 60 ft., passive Perception 15
Traits
Pack Tactics.
The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the target and the ally doesn't have the incapacitated condition.
Actions
Rend.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage. If the lion moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a DC 16 Strength saving throw or have the prone condition. If the target has the prone condition, the lion can make another Rend attack against it as a bonus action.