Medium undead, chaotic evil
- Armor Class
- 15
- Hit Points
- 9 (2d8)
- Speed
- fly 30 ft. (hover), 30 ft., canHover true ft.
- Challenge
- 1/4 (50 XP)
STR
1
-5
DEX
14
+2
CON
10
+0
INT
10
+0
WIS
10
+0
CHA
16
+3
- Damage Resistances
- bludgeoning; piercing; slashing
- Damage Immunities
- necrotic; poison
- Condition Immunities
- charmed; exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- understands Common plus one other language but can't speak
Traits
Incorporeal Movement.
The spirit can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Actions
Grave Touch.
Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Necrotic damage.