Sphinx of Valor

CreatureXMMp. 2942024SRD

Large celestial, lawful neutral

Armor Class
17
Hit Points
199 (19d10 + 95)
Speed
fly 60 ft., 40 ft.
Challenge
17 (18,000 XP)
STR
22
+6
DEX
10
+0
CON
20
+5
INT
16
+3
WIS
23
+6
CHA
18
+4
Saving Throws
Con +11, Dex +6, Int +9, Wis +12
Skills
Arcana +9, Religion +15, Perception +12
Damage Resistances
necrotic; radiant
Damage Immunities
psychic
Condition Immunities
charmed; frightened
Senses
Truesight 120 ft., passive Perception 22
Languages
Celestial, Common

Traits

Inscrutable.

No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage.

Legendary Resistance (3/Day, or 4/Day in Lair).

If the sphinx fails a saving throw, it can choose to succeed instead.

Actions

Multiattack.

The sphinx makes two Claw attacks and uses Roar.

Claw.

Melee Attack Roll: +12, reach 5 ft. Hit: 20 (4d6 + 6) Slashing damage.

Roar (3/Day).

The sphinx emits a magical roar. Whenever it roars, the roar has a different effect, as detailed below (the sequence resets when it takes a Long Rest):

  • First Roar. wis DC 20, each enemy in a 500-foot Emanation originating from the sphinx. The target has the Frightened condition for 1 minute.
  • Second Roar. wis DC 20, each enemy in a 500-foot Emanation originating from the sphinx. The target has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
  • Third Roar. con DC 20, each enemy in a 500-foot Emanation originating from the sphinx. 44 (8d10) Thunder damage, and the target has the Prone condition. Half damage only.

Legendary Actions

Arcane Prowl.

The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack.

Weight of Years.

con DC 16, one creature the sphinx can see within 120 feet. The target gains 1 Exhaustion level. While the target has any Exhaustion levels, it appears 3d10 years older. The sphinx can't take this action again until the start of its next turn.

Spellcasting

Spellcasting.

The sphinx casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 20):

Raw data
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  "cr": {
    "cr": "17",
    "xpLair": 20000
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  "hp": {
    "average": 199,
    "formula": "19d10 + 95"
  },
  "cha": 18,
  "con": 20,
  "dex": 10,
  "int": 16,
  "str": 22,
  "wis": 23,
  "name": "Sphinx of Valor",
  "page": 294,
  "save": {
    "con": "+11",
    "dex": "+6",
    "int": "+9",
    "wis": "+12"
  },
  "size": [
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  "type": "celestial",
  "skill": {
    "arcana": "+9",
    "religion": "+15",
    "perception": "+12"
  },
  "speed": {
    "fly": 60,
    "walk": 40
  },
  "srd52": true,
  "trait": [
    {
      "name": "Inscrutable",
      "entries": [
        "No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom ({@skill Insight|XPHB}) checks made to ascertain its intentions or sincerity are made with {@variantrule Disadvantage|XPHB}."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day, or 4/Day in Lair)",
      "entries": [
        "If the sphinx fails a saving throw, it can choose to succeed instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The sphinx makes two Claw attacks and uses Roar."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atkr m} {@hit 12}, reach 5 ft. {@h}20 ({@damage 4d6 + 6}) Slashing damage."
      ]
    },
    {
      "name": "Roar (3/Day)",
      "entries": [
        "The sphinx emits a magical roar. Whenever it roars, the roar has a different effect, as detailed below (the sequence resets when it takes a {@variantrule Long Rest|XPHB}):",
        {
          "type": "list",
          "items": [
            {
              "name": "First Roar",
              "type": "item",
              "entries": [
                "{@actSave wis} {@dc 20}, each enemy in a 500-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from the sphinx. {@actSaveFail} The target has the {@condition Frightened|XPHB} condition for 1 minute."
              ]
            },
            {
              "name": "Second Roar",
              "type": "item",
              "entries": [
                "{@actSave wis} {@dc 20}, each enemy in a 500-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from the sphinx. {@actSaveFail} The target has the {@condition Paralyzed|XPHB} condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically."
              ]
            },
            {
              "name": "Third Roar",
              "type": "item",
              "entries": [
                "{@actSave con} {@dc 20}, each enemy in a 500-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from the sphinx. {@actSaveFail} 44 ({@damage 8d10}) Thunder damage, and the target has the {@condition Prone|XPHB} condition. {@actSaveSuccess} Half damage only."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "immune": [
    "psychic"
  ],
  "resist": [
    "necrotic",
    "radiant"
  ],
  "senses": [
    "Truesight 120 ft."
  ],
  "source": "XMM",
  "passive": 22,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA"
  ],
  "treasure": [
    "arcana"
  ],
  "alignment": [
    "L",
    "N"
  ],
  "languages": [
    "Celestial",
    "Common"
  ],
  "legendary": [
    {
      "name": "Arcane Prowl",
      "entries": [
        "The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack."
      ]
    },
    {
      "name": "Weight of Years",
      "entries": [
        "{@actSave con} {@dc 16}, one creature the sphinx can see within 120 feet. {@actSaveFail} The target gains 1 {@condition Exhaustion|XPHB} level. While the target has any {@condition Exhaustion|XPHB} levels, it appears {@dice 3d10} years older. {@actSaveSuccessOrFail} The sphinx can't take this action again until the start of its next turn."
      ]
    }
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Legendary Resistances"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S",
    "T"
  ],
  "initiative": {
    "proficiency": 2
  },
  "environment": [
    "desert",
    "planar, upper"
  ],
  "languageTags": [
    "C",
    "CE"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Detect Evil and Good|XPHB}",
        "{@spell Thaumaturgy|XPHB}"
      ],
      "daily": {
        "1e": [
          "{@spell Detect Magic|XPHB}",
          "{@spell Dispel Magic|XPHB}",
          "{@spell Greater Restoration|XPHB}",
          "{@spell Heroes' Feast|XPHB}",
          "{@spell Zone of Truth|XPHB}"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The sphinx casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save {@dc 20}):"
      ]
    }
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Sphinx",
    "source": "XMM"
  },
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "conditionInflict": [
    "frightened",
    "paralyzed",
    "prone"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ],
  "legendaryActionsLair": 4,
  "savingThrowForcedSpell": [
    "charisma"
  ]
}