Medium humanoid
- Armor Class
- 13 (studded leather armor)
- Hit Points
- 54 (12d8)
- Speed
- 30 ft.
STR
10
+0
DEX
12
+1
CON
10
+0
INT
18
+4
WIS
14
+2
CHA
14
+2
- Saving Throws
- Wis +6
- Skills
- Arcana +8, Religion +8, Investigation +8
- Senses
- passive Perception 12
- Languages
- Common, plus one of your choice
Traits
Empowered Spells.
Whenever the spellcaster casts a spell of the evocation school by expending a spell slot, the spellcaster can add its spellcasting ability modifier to the spell's damage roll or healing roll, if any.
Potent Cantrip.
The spellcaster can add its spellcasting ability modifier to the damage it deals with any cantrip.
Actions
Quarterstaff.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.
Spellcasting
Spellcasting (Mage).
The spellcaster's spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). The spellcaster has following wizard spells prepared: