Specter of Night

CreatureMCV4EC2014

Huge undead, neutral evil

Armor Class
15 (natural armor)
Hit Points
142 (15d12 + 45)
Speed
fly 60 ft., 60 ft.
Challenge
12 (8,400 XP)
STR
22
+6
DEX
18
+4
CON
17
+3
INT
12
+1
WIS
13
+1
CHA
12
+1
Saving Throws
Dex +8, Wis +5
Skills
Perception +5
Damage Resistances
necrotic
Damage Immunities
poison
Condition Immunities
exhaustion; poisoned
Senses
darkvision 120 ft., passive Perception 15
Languages
understands Common but can't speak

Traits

Legendary Resistance (3/Day).

If the specter fails a saving throw, it can choose to succeed instead.

Magic Resistance.

The specter has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The specter uses Mournful Keening if available, then makes one Hooves attack and one Reaping Scythe attack.

Hooves.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage plus 28 (8d6) necrotic damage. If the target is a Medium or smaller creature, it must succeed on a DC 18 Strength saving throw or have the prone condition.

Mournful Keening .

The specter utters a keening wail, calling to those close to death. Each non-Undead creature within 120 feet of the specter must make a DC 15 Constitution saving throw. On a failure, the creature hears the wail and is marked for death.

A creature marked for death can't regain hit points, has disadvantage on death saving throws, and all attack rolls against it are made with advantage. This effect lasts for 1 minute or until the creature is targeted by a remove curse spell or similar magic.

Reaping Scythe.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (1d12 + 6) slashing damage plus 28 (8d6) necrotic damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or gain a level of exhaustion.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "12",
  "hp": {
    "average": 142,
    "formula": "15d12 + 45"
  },
  "cha": 12,
  "con": 17,
  "dex": 18,
  "int": 12,
  "str": 22,
  "wis": 13,
  "name": "Specter of Night",
  "save": {
    "dex": "+8",
    "wis": "+5"
  },
  "size": [
    "H"
  ],
  "type": "undead",
  "skill": {
    "perception": "+5"
  },
  "speed": {
    "fly": 60,
    "walk": 60
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the specter fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The specter has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The specter uses Mournful Keening if available, then makes one Hooves attack and one Reaping Scythe attack."
      ]
    },
    {
      "name": "Hooves",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage plus 28 ({@damage 8d6}) necrotic damage. If the target is a Medium or smaller creature, it must succeed on a {@dc 18} Strength saving throw or have the {@condition prone} condition."
      ]
    },
    {
      "name": "Mournful Keening {@recharge}",
      "entries": [
        "The specter utters a keening wail, calling to those close to death. Each non-Undead creature within 120 feet of the specter must make a {@dc 15} Constitution saving throw. On a failure, the creature hears the wail and is marked for death.",
        "A creature marked for death can't regain hit points, has disadvantage on death saving throws, and all attack rolls against it are made with advantage. This effect lasts for 1 minute or until the creature is targeted by a {@spell remove curse} spell or similar magic."
      ]
    },
    {
      "name": "Reaping Scythe",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}12 ({@damage 1d12 + 6}) slashing damage plus 28 ({@damage 8d6}) necrotic damage. If the target is a creature, it must succeed on a {@dc 15} Constitution saving throw or gain a level of {@condition exhaustion}."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MCV4EC",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "understands Common but can't speak"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "N",
    "S"
  ],
  "languageTags": [
    "C",
    "CS"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "conditionInflict": [
    "exhaustion"
  ],
  "savingThrowForced": [
    "constitution",
    "strength"
  ]
}