Spectator

CreatureXMMp. 2892024

Medium aberration, lawful neutral

Armor Class
14
Hit Points
45 (7d8 + 14)
Speed
fly 30 ft. (hover), 5 ft., canHover true ft.
Challenge
3 (700 XP)
STR
8
-1
DEX
14
+2
CON
14
+2
INT
13
+1
WIS
14
+2
CHA
11
+0
Skills
Perception +6
Condition Immunities
exhaustion; prone
Senses
Darkvision 120 ft., passive Perception 16
Languages
Deep Speech, Undercommon; telepathy 120 ft.

Actions

Multiattack.

The spectator uses Eye Rays twice.

Bite.

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Eye Rays.

The spectator randomly shoots one of the following magical rays at a target it can see within 90 feet of itself (roll 1d4; reroll if the spectator has already used that ray during this turn):

  • 1: Confusion Ray. wis DC 12. 5 (2d4) Psychic damage, and the target can't take Reactions until the end of its next turn. On its next turn, the target can't move, and it uses its action to make a melee or ranged attack against a randomly determined creature within range. If the target can't attack, it does nothing on that turn.
  • 2: Paralyzing Ray. con DC 12. The target has the Paralyzed condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
  • 3: Fear Ray. wis DC 12. 5 (2d4) Psychic damage, and the target has the Frightened condition until the end of its next turn.
  • 4: Wounding Ray. con DC 12. 16 (3d10) Necrotic damage. Half damage.

Reactions

Spell Reflection.

The spectator succeeds on a saving throw against a spell, or a spell's attack roll misses it. ddex DC 12, one creature the spectator can see within 120 feet. 10 (3d6) Force damage.

Raw data
{
  "ac": [
    14
  ],
  "cr": "3",
  "hp": {
    "average": 45,
    "formula": "7d8 + 14"
  },
  "cha": 11,
  "con": 14,
  "dex": 14,
  "int": 13,
  "str": 8,
  "wis": 14,
  "name": "Spectator",
  "page": 289,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "beholder"
    ],
    "type": "aberration"
  },
  "group": [
    "Beholders"
  ],
  "skill": {
    "perception": "+6"
  },
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 5,
    "canHover": true
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The spectator uses Eye Rays twice."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atkr m} {@hit 4}, reach 5 ft. {@h}5 ({@damage 1d6 + 2}) Piercing damage."
      ]
    },
    {
      "name": "Eye Rays",
      "entries": [
        "The spectator randomly shoots one of the following magical rays at a target it can see within 90 feet of itself (roll {@dice 1d4}; reroll if the spectator has already used that ray during this turn):",
        {
          "type": "list",
          "items": [
            {
              "name": "1: Confusion Ray",
              "type": "item",
              "entries": [
                "{@actSave wis} {@dc 12}. {@actSaveFail} 5 ({@damage 2d4}) Psychic damage, and the target can't take Reactions until the end of its next turn. On its next turn, the target can't move, and it uses its action to make a melee or ranged attack against a randomly determined creature within range. If the target can't attack, it does nothing on that turn."
              ]
            },
            {
              "name": "2: Paralyzing Ray",
              "type": "item",
              "entries": [
                "{@actSave con} {@dc 12}. {@actSaveFail} The target has the {@condition Paralyzed|XPHB} condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically."
              ]
            },
            {
              "name": "3: Fear Ray",
              "type": "item",
              "entries": [
                "{@actSave wis} {@dc 12}. {@actSaveFail} 5 ({@damage 2d4}) Psychic damage, and the target has the {@condition Frightened|XPHB} condition until the end of its next turn."
              ]
            },
            {
              "name": "4: Wounding Ray",
              "type": "item",
              "entries": [
                "{@actSave con} {@dc 12}. {@actSaveFail} 16 ({@damage 3d10}) Necrotic damage. {@actSaveSuccess} Half damage."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "senses": [
    "Darkvision 120 ft."
  ],
  "source": "XMM",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA"
  ],
  "reaction": [
    {
      "name": "Spell Reflection",
      "entries": [
        "{@actTrigger} The spectator succeeds on a saving throw against a spell, or a spell's attack roll misses it. {@actResponse d}{@actSave dex} {@dc 12}, one creature the spectator can see within 120 feet. {@actSaveFail} 10 ({@damage 3d6}) Force damage."
      ]
    }
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "L",
    "N"
  ],
  "languages": [
    "Deep Speech",
    "Undercommon; telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/spectator.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "O",
    "P",
    "Y"
  ],
  "environment": [
    "underdark"
  ],
  "languageTags": [
    "DS",
    "TP",
    "U"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "prone"
  ],
  "conditionInflict": [
    "frightened",
    "paralyzed"
  ],
  "referenceSources": [
    "DrDe",
    "DrDe-FWtVC"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity",
    "wisdom"
  ]
}