Tiny monstrosity, neutral good
- Armor Class
- 15
- Hit Points
- 10 (4d4)
- Speed
- 20 ft., burrow 5 ft.
- Challenge
- 1/4 (50 XP)
STR
1
-5
DEX
20
+5
CON
10
+0
INT
6
-2
WIS
12
+1
CHA
6
-2
- Skills
- Stealth +7, Perception +3
- Senses
- passive Perception 13
- Languages
- telepathy 5 ft.
Actions
Bite.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Go for the Eyes .
Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (1d6 + 5) piercing damage, and the target must succeed on a DC 15 Dexterity saving throw or be blinded until the start of the hamster's next turn.