Space Eel

CreatureBAMp. 552014

Small beast, unaligned

Armor Class
14
Hit Points
7 (2d6)
Speed
fly 30 ft., 10 ft.
Challenge
1/2 (100 XP)
STR
12
+1
DEX
18
+4
CON
11
+0
INT
1
-5
WIS
10
+0
CHA
1
-5
Senses
darkvision 60 ft., passive Perception 10

Traits

Unusual Nature.

The eel doesn't require air.

Actions

Multiattack.

If it isn't attached to a creature, the eel makes one Bite attack and one Tail Spine attack.

Bite.

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the eel attaches to the target. While attached, the eel can't make Bite attacks. Instead, the target takes 4 (1d6 + 1) piercing damage at the start of each of the eel's turns. The eel can detach itself as a bonus action. A creature, including the target, can use its action to detach the eel.

Tail Spine.

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Raw data
{
  "ac": [
    14
  ],
  "cr": "1/2",
  "hp": {
    "average": 7,
    "formula": "2d6"
  },
  "cha": 1,
  "con": 11,
  "dex": 18,
  "int": 1,
  "str": 12,
  "wis": 10,
  "name": "Space Eel",
  "page": 55,
  "size": [
    "S"
  ],
  "type": "beast",
  "speed": {
    "fly": 30,
    "walk": 10
  },
  "trait": [
    {
      "name": "Unusual Nature",
      "entries": [
        "The eel doesn't require air."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "If it isn't attached to a creature, the eel makes one Bite attack and one Tail Spine attack."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one creature. {@h}4 ({@damage 1d6 + 1}) piercing damage, and the eel attaches to the target. While attached, the eel can't make Bite attacks. Instead, the target takes 4 ({@damage 1d6 + 1}) piercing damage at the start of each of the eel's turns. The eel can detach itself as a bonus action. A creature, including the target, can use its action to detach the eel."
      ]
    },
    {
      "name": "Tail Spine",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one creature. {@h}3 ({@damage 1d4 + 1}) piercing damage, and the target must succeed on a {@dc 10} Constitution saving throw or be {@condition poisoned} for 1 minute. Until this poison ends, the target is {@condition paralyzed}. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "BAM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Unusual Nature"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "paralyzed",
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}