Soul Monger

CreatureMTFp. 2262014

Medium humanoid, neutral

Armor Class
15 (studded leather armor)
Hit Points
123 (19d8 + 38)
Speed
30 ft.
Challenge
11 (7,200 XP)
STR
8
-1
DEX
17
+3
CON
14
+2
INT
19
+4
WIS
15
+2
CHA
13
+1
Saving Throws
Cha +5, Dex +7, Wis +6
Skills
Perception +6
Damage Immunities
necrotic; psychic
Condition Immunities
charmed; exhaustion; frightened
Senses
darkvision 60 ft., passive Perception 17
Languages
Common, Elvish

Traits

Fey Ancestry.

The soul monger has advantage on saving throws against being charmed, and magic can't put it to sleep.

Magic Resistance.

The soul monger has advantage on saving throws against spells and other magical effects.

Soul Thirst.

When the soul monger reduces a creature to 0 hit points, the soul monger can gain temporary hit points equal to half the creature's hit point maximum. While the soul monger has temporary hit points from this ability, it has advantage on attack rolls.

Weight of Ages.

Any beast or humanoid, other than a shadar-kai, that starts its turn within 5 feet of the soul monger has its speed reduced by 20 feet until the start of that creature's next turn.

Actions

Multiattack.

The soul monger makes two phantasmal dagger attacks.

Phantasmal Dagger.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (4d4 + 3) piercing damage plus 19 (3d12) necrotic damage, and the target has disadvantage on saving throws until the start of the soul monger's next turn.

Wave of Weariness 4.

The soul monger emits weariness in a 60-foot cube. Each creature in that area must make a DC 16 Constitution saving throw. On a failed save, a creature takes 45 (10d8) psychic damage and suffers 1 level of exhaustion. On a successful save, it takes 22 (5d8) psychic damage.

Spellcasting

Innate Spellcasting.

The soul monger's innate spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item studded leather armor|phb|studded leather}"
      ]
    }
  ],
  "cr": "11",
  "hp": {
    "average": 123,
    "formula": "19d8 + 38"
  },
  "cha": 13,
  "con": 14,
  "dex": 17,
  "int": 19,
  "str": 8,
  "wis": 15,
  "name": "Soul Monger",
  "page": 226,
  "save": {
    "cha": "+5",
    "dex": "+7",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "elf"
    ],
    "type": "humanoid"
  },
  "skill": {
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "The soul monger has advantage on saving throws against being {@condition charmed}, and magic can't put it to sleep."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The soul monger has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Soul Thirst",
      "entries": [
        "When the soul monger reduces a creature to 0 hit points, the soul monger can gain temporary hit points equal to half the creature's hit point maximum. While the soul monger has temporary hit points from this ability, it has advantage on attack rolls."
      ]
    },
    {
      "name": "Weight of Ages",
      "entries": [
        "Any beast or humanoid, other than a shadar-kai, that starts its turn within 5 feet of the soul monger has its speed reduced by 20 feet until the start of that creature's next turn."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The soul monger makes two phantasmal dagger attacks."
      ]
    },
    {
      "name": "Phantasmal Dagger",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 4d4 + 3}) piercing damage plus 19 ({@damage 3d12}) necrotic damage, and the target has disadvantage on saving throws until the start of the soul monger's next turn."
      ]
    },
    {
      "name": "Wave of Weariness {@recharge 4}",
      "entries": [
        "The soul monger emits weariness in a 60-foot cube. Each creature in that area must make a {@dc 16} Constitution saving throw. On a failed save, a creature takes 45 ({@damage 10d8}) psychic damage and suffers 1 level of {@condition exhaustion}. On a successful save, it takes 22 ({@damage 5d8}) psychic damage."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "psychic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MTF",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common",
    "Elvish"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/soul-monger.opus",
    "type": "internal"
  },
  "traitTags": [
    "Fey Ancestry",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P",
    "Y"
  ],
  "environment": [
    "underdark",
    "urban"
  ],
  "reprintedAs": [
    "Shadar-kai Soul Monger|MPMM"
  ],
  "languageTags": [
    "C",
    "E"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell chill touch}",
        "{@spell poison spray}"
      ],
      "daily": {
        "1e": [
          "{@spell bestow curse}",
          "{@spell chain lightning}",
          "{@spell finger of death}",
          "{@spell gaseous form}",
          "{@spell phantasmal killer}",
          "{@spell seeming}"
        ]
      },
      "ability": "int",
      "headerEntries": [
        "The soul monger's innate spellcasting ability is Intelligence (spell save {@dc 16}, {@hit 8} to hit with spell attacks). It can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened"
  ],
  "damageTagsSpell": [
    "I",
    "L",
    "N",
    "Y"
  ],
  "conditionInflict": [
    "exhaustion"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "conditionInflictSpell": [
    "frightened"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "dexterity",
    "wisdom"
  ]
}
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