Medium dragon, neutral
- Armor Class
- 15 (natural armor)
- Hit Points
- 51 (6d8 + 24)
- Speed
- fly 40 ft. (hover), 20 ft., canHover true ft.
- Challenge
- 3 (700 XP)
- Saving Throws
- Cha +2, Con +6, Dex +4, Wis +3
- Skills
- Stealth +4, Perception +5
- Damage Immunities
- radiant
- Condition Immunities
- blinded
- Senses
- darkvision 120 ft., passive Perception 15
- Languages
- Draconic
Traits
The dragon doesn't provoke opportunity attacks when it flies out of an enemy's reach.
The dragon doesn't require air.
Actions
The dragon makes one Bite attack and one Tail attack.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) radiant damage.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within 120 feet of itself, then blossoms into a 10-foot-radius sphere centered on that point. Each creature in the sphere must make a DC 14 Constitution saving throw, taking 22 (4d10) radiant damage on a failed save, or half as much damage on a successful one.