Snow Golem

CreatureIDRotFp. 3082014

Medium construct, unaligned

Armor Class
8
Hit Points
39 (6d8 + 12)
Speed
10 ft.
Challenge
3 (700 XP)
STR
15
+2
DEX
6
-2
CON
14
+2
INT
1
-5
WIS
6
-2
CHA
1
-5
Damage Immunities
cold; poison; bludgeoning, piercing, slashing from nonmagical attacks
Damage Vulnerabilities
fire
Condition Immunities
charmed; exhaustion; frightened; paralyzed; petrified; poisoned
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 8

Traits

Cold Absorption.

Whenever the golem is subjected to cold damage, it takes no damage and instead regains a number of hit points equal to the cold damage dealt.

Immutable Form.

The golem is immune to any spell or effect that would alter its form.

Melt.

While in an area of extreme heat, the golem loses 1d6 hit points at the start of each of its turns.

Unusual Nature.

The golem doesn't require air, food, drink, or sleep.

Actions

Multiattack.

The golem makes three melee attacks.

Slam.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 7 (2d6) cold damage.

Snowball.

Ranged Weapon Attack: +0 to hit, range 60 ft., one target. Hit: 9 (2d6 + 2) cold damage.

Raw data
{
  "ac": [
    8
  ],
  "cr": "3",
  "hp": {
    "average": 39,
    "formula": "6d8 + 12"
  },
  "cha": 1,
  "con": 14,
  "dex": 6,
  "int": 1,
  "str": 15,
  "wis": 6,
  "name": "Snow Golem",
  "page": 308,
  "size": [
    "M"
  ],
  "type": "construct",
  "speed": {
    "walk": 10
  },
  "trait": [
    {
      "name": "Cold Absorption",
      "entries": [
        "Whenever the golem is subjected to cold damage, it takes no damage and instead regains a number of hit points equal to the cold damage dealt."
      ]
    },
    {
      "name": "Immutable Form",
      "entries": [
        "The golem is immune to any spell or effect that would alter its form."
      ]
    },
    {
      "name": "Melt",
      "entries": [
        "While in an area of extreme heat, the golem loses {@dice 1d6} hit points at the start of each of its turns."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The golem doesn't require air, food, drink, or sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The golem makes three melee attacks."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage plus 7 ({@damage 2d6}) cold damage."
      ]
    },
    {
      "name": "Snowball",
      "entries": [
        "{@atk rw} {@hit 0} to hit, range 60 ft., one target. {@h}9 ({@damage 2d6 + 2}) cold damage."
      ]
    }
  ],
  "immune": [
    "cold",
    "poison",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "blindsight 60 ft. (blind beyond this radius)"
  ],
  "source": "IDRotF",
  "passive": 8,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Damage Absorption",
    "Immutable Form",
    "Unusual Nature"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "C"
  ],
  "vulnerable": [
    "fire"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ]
}