Small elemental, neutral evil
- Armor Class
- 12
- Hit Points
- 13 (3d6 + 3)
- Speed
- fly 30 ft., 30 ft.
- Challenge
- 1/4 (50 XP)
STR
6
-2
DEX
14
+2
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
11
+0
- Skills
- Stealth +4, Perception +2
- Damage Immunities
- fire; poison
- Condition Immunities
- exhaustion; poisoned
- Senses
- Darkvision 60 ft., passive Perception 12
- Languages
- Primordial (Auran, Ignan)
Traits
Actions
Claw.
Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.
Cinder Breath .
dex DC 11, one creature the mephit can see within 15 feet. The target has the Blinded condition until the end of the mephit's next turn.