Smiler the Defiler

CreatureBGDIAp. 1332014

Medium fey, chaotic evil

Armor Class
18 (+2 leather armor)
Hit Points
165 (22d8 + 66)
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
14
+2
DEX
20
+5
CON
16
+3
INT
18
+4
WIS
11
+0
CHA
18
+4
Skills
Deception +7, Persuasion +7
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Elvish, Sylvan

Traits

Fey Step 4.

As a bonus action, Smiler can teleport up to 30 feet to an unoccupied space that he can see or to the empty seat of his infernal war machine.

Magic Resistance.

Smiler has advantage on saving throws against spells and other magical effects.

Equipment.

Smiler wears +2 leather armor. He carries seven soul coins in a bag and a +1 shortsword

Actions

Multiattack.

Smiler makes two weapon attacks. He can cast a spell in place of one of these attacks.

+1 Shortsword.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 6) piercing damage.

Spellcasting

Innate Spellcasting.

Smiler's innate spellcasting ability is Charisma (spell save DC 15). He can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "{@item +2 leather armor}"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "average": 165,
    "formula": "22d8 + 66"
  },
  "cha": 18,
  "con": 16,
  "dex": 20,
  "int": 18,
  "str": 14,
  "wis": 11,
  "name": "Smiler the Defiler",
  "page": 133,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "elf"
    ],
    "type": "fey"
  },
  "isNpc": true,
  "skill": {
    "deception": "+7",
    "persuasion": "+7"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Fey Step {@recharge 4}",
      "entries": [
        "As a bonus action, Smiler can teleport up to 30 feet to an unoccupied space that he can see or to the empty seat of his infernal war machine."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Smiler has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Equipment",
      "entries": [
        "Smiler wears +2 leather armor. He carries seven soul coins in a bag and a +1 shortsword"
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Smiler makes two weapon attacks. He can cast a spell in place of one of these attacks."
      ]
    },
    {
      "name": "+1 Shortsword",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d6 + 6}) piercing damage."
      ]
    }
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "BGDIA",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Sylvan"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C",
    "E",
    "S"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell charm person}",
        "{@spell Tasha's hideous laughter}"
      ],
      "daily": {
        "1e": [
          "{@spell hallucinatory terrain}",
          "{@spell Otto's irresistible dance}"
        ],
        "3e": [
          "{@spell confusion}",
          "{@spell enthrall}",
          "{@spell suggestion}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "Smiler's innate spellcasting ability is Charisma (spell save {@dc 15}). He can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "+1 shortsword|dmg"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true,
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}