Slithering Tracker

CreatureVGMp. 1912014

Medium ooze, chaotic evil

Armor Class
14
Hit Points
32 (5d8 + 10)
Speed
swim 30 ft., 30 ft., climb 30 ft.
Challenge
3 (700 XP)
STR
16
+3
DEX
19
+4
CON
15
+2
INT
10
+0
WIS
14
+2
CHA
11
+0
Skills
Stealth +8
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks
Damage Vulnerabilities
cold; fire
Condition Immunities
blinded; deafened; exhaustion; grappled; paralyzed; petrified; prone; restrained; unconscious
Senses
blindsight 120 ft., passive Perception 12
Languages
understands languages it knew in its previous form but can't speak

Traits

Ambusher.

In the first round of a combat, the slithering tracker has advantage on attack rolls against any creature it surprised.

Damage Transfer.

While grappling a creature, the slithering tracker takes only haIf the damage dealt to it, and the creature it is grappling takes the other half.

False Appearance.

While the slithering tracker remains motionless, it is indistinguishable from a puddle, unless an observer succeeds on a DC 18 Intelligence (Investigation) check.

Keen Tracker.

The slithering tracker has advantage on Wisdom checks to track prey.

Liquid Form.

The slithering tracker can enter an enemy's space and stop there. It can also move through a space as narrow as 1 inch wide without squeezing.

Spider Climb.

The slithering tracker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Watery Stealth.

While underwater, the slithering tracker has advantage on Dexterity (Stealth) checks made to hide, and it can take the Hide action as a bonus action.

Actions

Slam.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.

Life Leech.

One Large or smaller creature that the slithering tracker can see within 5 feet of it must succeed on a DC 13 Dexterity saving throw or be grappled (escape DC 13). Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. In addition, the grappled target takes 16 (3d10) necrotic damage at the start of each of its turns. The slithering tracker can grapple only one target at a time.

Raw data
{
  "ac": [
    14
  ],
  "cr": "3",
  "hp": {
    "average": 32,
    "formula": "5d8 + 10"
  },
  "cha": 11,
  "con": 15,
  "dex": 19,
  "int": 10,
  "str": 16,
  "wis": 14,
  "name": "Slithering Tracker",
  "page": 191,
  "size": [
    "M"
  ],
  "type": "ooze",
  "skill": {
    "stealth": "+8"
  },
  "speed": {
    "swim": 30,
    "walk": 30,
    "climb": 30
  },
  "trait": [
    {
      "name": "Ambusher",
      "entries": [
        "In the first round of a combat, the slithering tracker has advantage on attack rolls against any creature it {@status surprised}."
      ]
    },
    {
      "name": "Damage Transfer",
      "entries": [
        "While grappling a creature, the slithering tracker takes only haIf the damage dealt to it, and the creature it is grappling takes the other half."
      ]
    },
    {
      "name": "False Appearance",
      "entries": [
        "While the slithering tracker remains motionless, it is indistinguishable from a puddle, unless an observer succeeds on a {@dc 18} Intelligence ({@skill Investigation}) check."
      ]
    },
    {
      "name": "Keen Tracker",
      "entries": [
        "The slithering tracker has advantage on Wisdom checks to track prey."
      ]
    },
    {
      "name": "Liquid Form",
      "entries": [
        "The slithering tracker can enter an enemy's space and stop there. It can also move through a space as narrow as 1 inch wide without squeezing."
      ]
    },
    {
      "name": "Spider Climb",
      "entries": [
        "The slithering tracker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
      ]
    },
    {
      "name": "Watery Stealth",
      "entries": [
        "While underwater, the slithering tracker has advantage on Dexterity ({@skill Stealth}) checks made to hide, and it can take the {@action Hide} action as a bonus action."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Slam",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) bludgeoning damage."
      ]
    },
    {
      "name": "Life Leech",
      "entries": [
        "One Large or smaller creature that the slithering tracker can see within 5 feet of it must succeed on a {@dc 13} Dexterity saving throw or be {@condition grappled} (escape {@dc 13}). Until this grapple ends, the target is {@condition restrained} and unable to breathe unless it can breathe water. In addition, the {@condition grappled} target takes 16 ({@damage 3d10}) necrotic damage at the start of each of its turns. The slithering tracker can grapple only one target at a time."
      ]
    }
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "blindsight 120 ft."
  ],
  "source": "VGM",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "understands languages it knew in its previous form but can't speak"
  ],
  "senseTags": [
    "B"
  ],
  "soundClip": {
    "path": "bestiary/slithering-tracker.opus",
    "type": "internal"
  },
  "traitTags": [
    "Ambusher",
    "False Appearance",
    "Keen Senses",
    "Spider Climb"
  ],
  "damageTags": [
    "B",
    "N"
  ],
  "vulnerable": [
    "cold",
    "fire"
  ],
  "environment": [
    "underdark",
    "urban"
  ],
  "reprintedAs": [
    "Slithering Tracker|MPMM"
  ],
  "languageTags": [
    "CS"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "blinded",
    "deafened",
    "exhaustion",
    "grappled",
    "paralyzed",
    "petrified",
    "prone",
    "restrained",
    "unconscious"
  ],
  "conditionInflict": [
    "grappled",
    "restrained"
  ],
  "referenceSources": [
    "IMR",
    "MOT"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}