Skull Lasher of Myrkul

CreatureBGDIAp. 2342014

Medium humanoid, neutral evil

Armor Class
12
Hit Points
32 (5d8 + 10)
Speed
30 ft.
Challenge
1 (200 XP)
STR
10
+0
DEX
14
+2
CON
15
+2
INT
16
+3
WIS
13
+1
CHA
10
+0
Saving Throws
Wis +3
Skills
Arcana +5, Religion +5
Senses
passive Perception 11
Languages
Abyssal, Common, Infernal

Actions

Multiattack.

The skull lasher makes two attacks with its flail.

Iron Skull Flail.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage plus 7 (2d6) necrotic damage, and the target has disadvantage on all saving throws until the end of the skull lasher's next turn.

Ray of Sickness (1st-Level Spell; Requires a Spell Slot).

Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 9 (2d8) poison damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned until the end of the skull lasher's next turn. If the skull lasher casts this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

Spellcasting

Spellcasting.

The skull lasher is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:

Raw data
{
  "ac": [
    12
  ],
  "cr": "1",
  "hp": {
    "average": 32,
    "formula": "5d8 + 10"
  },
  "cha": 10,
  "con": 15,
  "dex": 14,
  "int": 16,
  "str": 10,
  "wis": 13,
  "name": "Skull Lasher of Myrkul",
  "page": 234,
  "save": {
    "wis": "+3"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human"
    ],
    "type": "humanoid"
  },
  "skill": {
    "arcana": "+5",
    "religion": "+5"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The skull lasher makes two attacks with its flail."
      ]
    },
    {
      "name": "Iron Skull Flail",
      "entries": [
        "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d8}) bludgeoning damage plus 7 ({@damage 2d6}) necrotic damage, and the target has disadvantage on all saving throws until the end of the skull lasher's next turn."
      ]
    },
    {
      "name": "Ray of Sickness (1st-Level Spell; Requires a Spell Slot)",
      "entries": [
        "{@atk rs} {@hit 5} to hit, range 60 ft., one creature. {@h}9 ({@damage 2d8}) poison damage, and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the end of the skull lasher's next turn. If the skull lasher casts this spell using a spell slot of 2nd level or higher, the damage increases by {@damage 1d8} for each slot level above 1st."
      ]
    }
  ],
  "source": "BGDIA",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Common",
    "Infernal"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "I",
    "N"
  ],
  "languageTags": [
    "AB",
    "C",
    "I"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell mage hand}",
            "{@spell message}",
            "{@spell prestidigitation}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell detect magic}",
            "{@spell protection from evil and good}",
            "{@spell ray of sickness} (see \"Actions\" below)",
            "{@spell shield}"
          ]
        },
        "2": {
          "slots": 2,
          "spells": [
            "{@spell darkness}",
            "{@spell misty step}"
          ]
        }
      },
      "ability": "wis",
      "headerEntries": [
        "The skull lasher is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save {@dc 13}, {@hit 5} to hit with spell attacks). It has the following wizard spells prepared:"
      ]
    }
  ],
  "damageTagsSpell": [
    "I"
  ],
  "conditionInflict": [
    "poisoned"
  ],
  "spellcastingTags": [
    "CW"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "conditionInflictSpell": [
    "poisoned"
  ],
  "savingThrowForcedSpell": [
    "constitution"
  ]
}