Skulk

CreatureMTFp. 2272014

Medium humanoid, chaotic neutral

Armor Class
14
Hit Points
18 (4d8)
Speed
30 ft.
Challenge
1/2 (100 XP)
STR
6
-2
DEX
19
+4
CON
10
+0
INT
10
+0
WIS
7
-2
CHA
1
-5
Saving Throws
Con +2
Skills
Stealth +8
Damage Immunities
radiant
Condition Immunities
blinded
Senses
darkvision 120 ft., passive Perception 8
Languages
understands Common but can't speak

Traits

Fallible Invisibility.

The skulk is invisible. This invisibility can be circumvented by three things:

  • The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a mirror or on another surface.
  • The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown.
  • Humanoid children, aged 10 and under, can see through this invisibility.
Trackless.

The skulk leaves no tracks to indicate where it has been or where it's headed.

Actions

Claws.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage. If the skulk has advantage on the attack roll, the target also takes 7 (2d6) necrotic damage.

Raw data
{
  "ac": [
    14
  ],
  "cr": "1/2",
  "hp": {
    "average": 18,
    "formula": "4d8"
  },
  "cha": 1,
  "con": 10,
  "dex": 19,
  "int": 10,
  "str": 6,
  "wis": 7,
  "name": "Skulk",
  "page": 227,
  "save": {
    "con": "+2"
  },
  "size": [
    "M"
  ],
  "type": "humanoid",
  "skill": {
    "stealth": "+8"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Fallible Invisibility",
      "entries": [
        "The skulk is {@condition invisible}. This invisibility can be circumvented by three things:",
        {
          "type": "list",
          "items": [
            "The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a mirror or on another surface.",
            "The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown.",
            "Humanoid children, aged 10 and under, can see through this invisibility."
          ]
        }
      ]
    },
    {
      "name": "Trackless",
      "entries": [
        "The skulk leaves no tracks to indicate where it has been or where it's headed."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) slashing damage. If the skulk has advantage on the attack roll, the target also takes 7 ({@damage 2d6}) necrotic damage."
      ]
    }
  ],
  "immune": [
    "radiant"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MTF",
  "passive": 8,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "understands Common but can't speak"
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/skulk.opus",
    "type": "internal"
  },
  "damageTags": [
    "N",
    "S"
  ],
  "environment": [
    "coastal",
    "forest",
    "swamp",
    "underdark",
    "urban"
  ],
  "reprintedAs": [
    "Skulk|MPMM"
  ],
  "languageTags": [
    "C",
    "CS"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "blinded"
  ],
  "conditionInflict": [
    "invisible"
  ]
}