Skittering Horror

CreatureGGRp. 2052014

Huge aberration, neutral evil

Armor Class
17 (natural armor)
Hit Points
228 (24d12 + 72)
Speed
40 ft., climb 40 ft.
Challenge
15 (13,000 XP)
STR
22
+6
DEX
16
+3
CON
17
+3
INT
2
-4
WIS
14
+2
CHA
18
+4
Skills
Stealth +8, Perception +7
Damage Vulnerabilities
radiant
Condition Immunities
frightened
Senses
darkvision 120 ft., passive Perception 17

Traits

Spider Climb.

The horror can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Sensitivity.

While in sunlight, the horror has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The horror can use its Maddening Presence and make three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (4d10 + 6) piercing damage.

Claws.

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) slashing damage.

Maddening Presence.

The horror targets one creature it can see within 30 feet of it. If the target can see or hear the horror, the target must make a DC 17 Wisdom saving throw. On a failed saving throw, the target becomes paralyzed until the end of its next turn. If a creature's saving throw is successful, the creature is immune to the horror's Maddening Presence for the next 24 hours.

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "15",
  "hp": {
    "average": 228,
    "formula": "24d12 + 72"
  },
  "cha": 18,
  "con": 17,
  "dex": 16,
  "int": 2,
  "str": 22,
  "wis": 14,
  "name": "Skittering Horror",
  "page": 205,
  "size": [
    "H"
  ],
  "type": "aberration",
  "skill": {
    "stealth": "+8",
    "perception": "+7"
  },
  "speed": {
    "walk": 40,
    "climb": 40
  },
  "trait": [
    {
      "name": "Spider Climb",
      "entries": [
        "The horror can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the horror has disadvantage on attack rolls and on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The horror can use its Maddening Presence and make three attacks: one with its bite and two with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}28 ({@damage 4d10 + 6}) piercing damage."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}24 ({@damage 4d8 + 6}) slashing damage."
      ]
    },
    {
      "name": "Maddening Presence",
      "entries": [
        "The horror targets one creature it can see within 30 feet of it. If the target can see or hear the horror, the target must make a {@dc 17} Wisdom saving throw. On a failed saving throw, the target becomes {@condition paralyzed} until the end of its next turn. If a creature's saving throw is successful, the creature is immune to the horror's Maddening Presence for the next 24 hours."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "GGR",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Spider Climb",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "vulnerable": [
    "radiant"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "frightened"
  ],
  "conditionInflict": [
    "paralyzed"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}