Large undead, lawful evil
- Armor Class
- 13 (armor scraps)
- Hit Points
- 60 (8d10 + 16)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
12
+1
DEX
14
+2
CON
15
+2
INT
6
-2
WIS
8
-1
CHA
5
-3
- Damage Resistances
- slashing; piercing
- Damage Immunities
- poison
- Damage Vulnerabilities
- bludgeoning
- Condition Immunities
- charmed; exhaustion; frightened; paralyzed; petrified; poisoned; prone; restrained; stunned
- Senses
- darkvision 60 ft., passive Perception 9
Traits
Deafening Clatter.
Creatures are deafened while in the swarm's space.
Swarm.
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Small humanoid. The swarm can't regain hit points or gain temporary hit points.
Actions
Slash.
Melee Weapon Attack: +4 to hit, reach 0 ft., one target in the swarm's space. Hit: 11 (2d8 + 2) slashing damage, or 6 (1d8 + 2) slashing damage if the swarm has half of its hit points or fewer.