Medium undead, lawful evil
- Armor Class
- 11
- Hit Points
- 32 (5d8 + 10)
- Speed
- 30 ft.
- Challenge
- 1/2 (100 XP)
STR
9
-1
DEX
13
+1
CON
15
+2
INT
14
+2
WIS
10
+0
CHA
9
-1
- Skills
- Arcana +4
- Damage Immunities
- poison
- Damage Vulnerabilities
- bludgeoning
- Condition Immunities
- exhaustion; poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- understands all languages it knew in life but can't speak
Traits
Magic Resistance.
The skeletal alchemist has advantage on saving throws against spells and other magical effects.
Actions
Multiattack.
The skeletal alchemist makes two Lob Acid attacks.
Claws.
Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit: 4 (1d6 + 1) slashing damage.
Lob Acid.
Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 5 (1d8 + 1) acid damage.