Medium humanoid, lawful good
- Armor Class
- 14 (leather armor)
- Hit Points
- 22 (5d8)
- Speed
- 30 ft.
- Skills
- Insight +3, Survival +3, Athletics +4
- Senses
- passive Perception 11
- Languages
- Common, Orc
Traits
An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fisher but instead found religion. The misbegotten son of Artus Cimber, a renowned human adventurer, Sirac hasn't seen his father since he was a baby.
Ideal: "Without duty or loyalty, a man is nothing."
Bond: "Icewind Dale is where i belong for the rest of my life."
Flaw: "I am honest to a fault."
Actions
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Sirac carries six darts.
Reactions
Sirac adds 2 to his AC against on melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.